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REVIEWED: GetTime(), make it consistent between platforms, consider window initialization base time
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@ -341,7 +341,6 @@ void SwapScreenBuffer(void)
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double GetTime(void)
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{
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double time = 0.0;
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struct timespec ts = { 0 };
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clock_gettime(CLOCK_MONOTONIC, &ts);
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unsigned long long int nanoSeconds = (unsigned long long int)ts.tv_sec*1000000000LLU + (unsigned long long int)ts.tv_nsec;
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