REVIEWED: GetTime(), make it consistent between platforms, consider window initialization base time

This commit is contained in:
Ray
2026-03-15 20:39:57 +01:00
parent 29280971be
commit 1d9e24eb58
7 changed files with 19 additions and 17 deletions

View File

@ -962,14 +962,7 @@ void SwapScreenBuffer(void)
// Get elapsed time measure in seconds since InitTimer()
double GetTime(void)
{
double time = 0.0;
/*
struct timespec ts = { 0 };
clock_gettime(CLOCK_MONOTONIC, &ts);
unsigned long long int nanoSeconds = (unsigned long long int)ts.tv_sec*1000000000LLU + (unsigned long long int)ts.tv_nsec;
time = (double)(nanoSeconds - CORE.Time.base)*1e-9; // Elapsed time since InitTimer()
*/
time = emscripten_get_now()*1000.0;
double time = emscripten_get_now()*1000.0;
return time;
}