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REVIEWED: Makefile.Web, reorganize and add examples
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@ -42,5 +42,5 @@ void main()
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tc += center;
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vec4 color = texture2D(texture0, tc/texSize)*colDiffuse*fragColor;;
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gl_FragColor = vec4(color.rgb, 1.0);;
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gl_FragColor = vec4(color.rgb, 1.0);
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}
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