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Added support for additional mouse buttons (#1753)
* Added support for additional mouse buttons * Renamed mouse button enum Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
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@ -47,7 +47,7 @@ int main(void)
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//----------------------------------------------------------------------------------
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UpdateCamera(&camera); // Update camera
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if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
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if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT))
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{
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if (!collision)
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{
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@ -33,9 +33,13 @@ int main(void)
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//----------------------------------------------------------------------------------
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ballPosition = GetMousePosition();
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if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) ballColor = MAROON;
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else if (IsMouseButtonPressed(MOUSE_MIDDLE_BUTTON)) ballColor = LIME;
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else if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) ballColor = DARKBLUE;
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if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) ballColor = MAROON;
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else if (IsMouseButtonPressed(MOUSE_BUTTON_MIDDLE)) ballColor = LIME;
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else if (IsMouseButtonPressed(MOUSE_BUTTON_RIGHT)) ballColor = DARKBLUE;
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else if (IsMouseButtonPressed(MOUSE_BUTTON_SIDE)) ballColor = PURPLE;
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else if (IsMouseButtonPressed(MOUSE_BUTTON_EXTRA)) ballColor = YELLOW;
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else if (IsMouseButtonPressed(MOUSE_BUTTON_FORWARD)) ballColor = ORANGE;
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else if (IsMouseButtonPressed(MOUSE_BUTTON_BACK)) ballColor = BEIGE;
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//----------------------------------------------------------------------------------
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// Draw
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@ -42,13 +42,13 @@ int main(void)
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ballColor = BEIGE;
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) ballColor = MAROON;
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if (IsMouseButtonDown(MOUSE_MIDDLE_BUTTON)) ballColor = LIME;
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if (IsMouseButtonDown(MOUSE_RIGHT_BUTTON)) ballColor = DARKBLUE;
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if (IsMouseButtonDown(MOUSE_BUTTON_LEFT)) ballColor = MAROON;
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if (IsMouseButtonDown(MOUSE_BUTTON_MIDDLE)) ballColor = LIME;
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if (IsMouseButtonDown(MOUSE_BUTTON_RIGHT)) ballColor = DARKBLUE;
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if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) touchCounter = 10;
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if (IsMouseButtonPressed(MOUSE_MIDDLE_BUTTON)) touchCounter = 10;
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if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) touchCounter = 10;
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if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) touchCounter = 10;
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if (IsMouseButtonPressed(MOUSE_BUTTON_MIDDLE)) touchCounter = 10;
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if (IsMouseButtonPressed(MOUSE_BUTTON_RIGHT)) touchCounter = 10;
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if (touchCounter > 0) touchCounter--;
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//----------------------------------------------------------------------------------
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