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REXM: UPDATED: Examples source code header info, aligned with name
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@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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* raylib [audio] example - mixed audio processing
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* raylib [audio] example - mixed processor
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*
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* Example complexity rating: [★★★★] 4/4
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*
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@ -55,7 +55,7 @@ int main(void)
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const int screenWidth = 800;
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const int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [audio] example - mixed audio processing");
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InitWindow(screenWidth, screenHeight, "raylib [audio] example - mixed processor");
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InitAudioDevice(); // Initialize audio device
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@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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* raylib [audio] example - module playing (streaming)
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* raylib [audio] example - module playing
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*
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* Example complexity rating: [★☆☆☆] 1/4
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*
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@ -37,7 +37,7 @@ int main(void)
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SetConfigFlags(FLAG_MSAA_4X_HINT); // NOTE: Try to enable MSAA 4X
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InitWindow(screenWidth, screenHeight, "raylib [audio] example - module playing (streaming)");
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InitWindow(screenWidth, screenHeight, "raylib [audio] example - module playing");
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InitAudioDevice(); // Initialize audio device
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@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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* raylib [audio] example - music streaming
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* raylib [audio] example - music stream
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*
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* Example complexity rating: [★☆☆☆] 1/4
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*
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@ -25,7 +25,7 @@ int main(void)
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const int screenWidth = 800;
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const int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [audio] example - music streaming");
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InitWindow(screenWidth, screenHeight, "raylib [audio] example - music stream");
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InitAudioDevice(); // Initialize audio device
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@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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* raylib [audio] example - raw audio streaming
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* raylib [audio] example - raw stream
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*
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* Example complexity rating: [★★★☆] 3/4
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*
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@ -62,7 +62,7 @@ int main(void)
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const int screenWidth = 800;
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const int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [audio] example - raw audio streaming");
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InitWindow(screenWidth, screenHeight, "raylib [audio] example - raw stream");
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InitAudioDevice(); // Initialize audio device
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@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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* raylib [audio] example - sound loading and playing
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* raylib [audio] example - sound loading
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*
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* Example complexity rating: [★☆☆☆] 1/4
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*
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@ -25,7 +25,7 @@ int main(void)
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const int screenWidth = 800;
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const int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [audio] example - sound loading and playing");
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InitWindow(screenWidth, screenHeight, "raylib [audio] example - sound loading");
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InitAudioDevice(); // Initialize audio device
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@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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* raylib [audio] example - 3d sound positioning
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* raylib [audio] example - sound positioning
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*
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* Example complexity rating: [★★☆☆] 2/4
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*
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@ -11,7 +11,7 @@
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* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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* BSD-like license that allows static linking with closed source software
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*
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* Copyright (c) 2025 Le Juez Victor (@Bigfoot71)
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* Copyright (c) 2025-0 Le Juez Victor (@Bigfoot71)
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*
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********************************************************************************************/
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@ -34,7 +34,7 @@ int main(void)
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const int screenWidth = 800;
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const int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [audio] example - 3d sound positioning");
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InitWindow(screenWidth, screenHeight, "raylib [audio] example - sound positioning");
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InitAudioDevice();
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