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REXM: UPDATED: Examples source code header info, aligned with name
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@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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* raylib [textures] example - textured polygon
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* raylib [textures] example - polygon drawing
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*
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* Example complexity rating: [★☆☆☆] 1/4
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*
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@ -35,7 +35,7 @@ int main(void)
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const int screenWidth = 800;
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const int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [textures] example - textured polygon");
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InitWindow(screenWidth, screenHeight, "raylib [textures] example - polygon drawing");
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// Define texture coordinates to map our texture to poly
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Vector2 texcoords[MAX_POINTS] = {
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