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Fix MSVC warnings. (#5619)
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@ -82,10 +82,10 @@ int main(void)
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ModelAnimation *anims = LoadModelAnimations("resources/models/gltf/greenman.glb", &animCount);
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// Use specific animation indices: 2-walk/move, 3-attack
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unsigned int animIndex0 = 2; // Walk/Move animation (index 2)
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unsigned int animIndex1 = 3; // Attack animation (index 3)
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unsigned int animCurrentFrame0 = 0;
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unsigned int animCurrentFrame1 = 0;
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int animIndex0 = 2; // Walk/Move animation (index 2)
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int animIndex1 = 3; // Attack animation (index 3)
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int animCurrentFrame0 = 0;
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int animCurrentFrame1 = 0;
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// Validate indices
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if (animIndex0 >= animCount) animIndex0 = 0;
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