mirror of
https://github.com/raysan5/raylib.git
synced 2025-12-25 10:22:33 -05:00
ADDED: Some functions...
text: IsEqualText() -WIP- audio: SaveWAV() audio: ExportWaveAsCode() textures: ExportImageAsCode()
This commit is contained in:
202
src/audio.c
202
src/audio.c
@ -185,7 +185,8 @@ typedef enum {
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// Module specific Functions Declaration
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//----------------------------------------------------------------------------------
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#if defined(SUPPORT_FILEFORMAT_WAV)
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static Wave LoadWAV(const char *fileName); // Load WAV file
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static Wave LoadWAV(const char *fileName); // Load WAV file
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static int SaveWAV(Wave wave, const char *fileName); // Save wave data as WAV file
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#endif
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#if defined(SUPPORT_FILEFORMAT_OGG)
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static Wave LoadOGG(const char *fileName); // Load OGG file
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@ -878,84 +879,59 @@ void ExportWave(Wave wave, const char *fileName)
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{
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bool success = false;
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if (IsFileExtension(fileName, ".wav"))
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if (IsFileExtension(fileName, ".wav")) success = SaveWAV(wave, fileName);
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else if (IsFileExtension(fileName, ".raw"))
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{
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// Basic WAV headers structs
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typedef struct {
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char chunkID[4];
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int chunkSize;
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char format[4];
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} RiffHeader;
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typedef struct {
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char subChunkID[4];
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int subChunkSize;
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short audioFormat;
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short numChannels;
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int sampleRate;
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int byteRate;
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short blockAlign;
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short bitsPerSample;
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} WaveFormat;
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typedef struct {
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char subChunkID[4];
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int subChunkSize;
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} WaveData;
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RiffHeader riffHeader;
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WaveFormat waveFormat;
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WaveData waveData;
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// Fill structs with data
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riffHeader.chunkID[0] = 'R';
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riffHeader.chunkID[1] = 'I';
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riffHeader.chunkID[2] = 'F';
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riffHeader.chunkID[3] = 'F';
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riffHeader.chunkSize = 44 - 4 + wave.sampleCount*wave.sampleSize/8;
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riffHeader.format[0] = 'W';
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riffHeader.format[1] = 'A';
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riffHeader.format[2] = 'V';
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riffHeader.format[3] = 'E';
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waveFormat.subChunkID[0] = 'f';
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waveFormat.subChunkID[1] = 'm';
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waveFormat.subChunkID[2] = 't';
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waveFormat.subChunkID[3] = ' ';
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waveFormat.subChunkSize = 16;
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waveFormat.audioFormat = 1;
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waveFormat.numChannels = wave.channels;
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waveFormat.sampleRate = wave.sampleRate;
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waveFormat.byteRate = wave.sampleRate*wave.sampleSize/8;
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waveFormat.blockAlign = wave.sampleSize/8;
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waveFormat.bitsPerSample = wave.sampleSize;
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waveData.subChunkID[0] = 'd';
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waveData.subChunkID[1] = 'a';
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waveData.subChunkID[2] = 't';
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waveData.subChunkID[3] = 'a';
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waveData.subChunkSize = wave.sampleCount*wave.channels*wave.sampleSize/8;
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FILE *wavFile = fopen(fileName, "wb");
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if (wavFile == NULL) return;
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fwrite(&riffHeader, 1, sizeof(RiffHeader), wavFile);
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fwrite(&waveFormat, 1, sizeof(WaveFormat), wavFile);
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fwrite(&waveData, 1, sizeof(WaveData), wavFile);
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fwrite(wave.data, 1, wave.sampleCount*wave.channels*wave.sampleSize/8, wavFile);
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fclose(wavFile);
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success = true;
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// Export raw sample data (without header)
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// NOTE: It's up to the user to track wave parameters
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FILE *rawFile = fopen(fileName, "wb");
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success = fwrite(wave.data, wave.sampleCount*wave.channels*wave.sampleSize/8, 1, rawFile);
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fclose(rawFile);
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}
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else if (IsFileExtension(fileName, ".raw")) { } // TODO: Support additional file formats to export wave sample data
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if (success) TraceLog(LOG_INFO, "Wave exported successfully: %s", fileName);
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else TraceLog(LOG_WARNING, "Wave could not be exported.");
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}
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// Export wave sample data to code (.h)
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void ExportWaveAsCode(Wave wave, const char *fileName)
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{
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#define BYTES_TEXT_PER_LINE 20
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char varFileName[256] = { 0 };
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int dataSize = wave.sampleCount*wave.channels*wave.sampleSize/8;
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FILE *txtFile = fopen(fileName, "wt");
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fprintf(txtFile, "\n//////////////////////////////////////////////////////////////////////////////////\n");
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fprintf(txtFile, "// //\n");
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fprintf(txtFile, "// WaveAsCode exporter v1.0 - Wave data exported as an array of bytes //\n");
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fprintf(txtFile, "// //\n");
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fprintf(txtFile, "// more info and bugs-report: github.com/raysan5/raylib //\n");
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fprintf(txtFile, "// feedback and support: ray[at]raylib.com //\n");
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fprintf(txtFile, "// //\n");
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fprintf(txtFile, "// Copyright (c) 2018 Ramon Santamaria (@raysan5) //\n");
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fprintf(txtFile, "// //\n");
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fprintf(txtFile, "//////////////////////////////////////////////////////////////////////////////////\n\n");
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// Get file name from path and convert variable name to uppercase
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strcpy(varFileName, GetFileNameWithoutExt(fileName));
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for (int i = 0; varFileName[i] != '\0'; i++) if (varFileName[i] >= 'a' && varFileName[i] <= 'z') { varFileName[i] = varFileName[i] - 32; }
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fprintf(txtFile, "// Wave data information\n");
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fprintf(txtFile, "#define %s_SAMPLE_COUNT %i\n", varFileName, wave.sampleCount);
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fprintf(txtFile, "#define %s_SAMPLE_RATE %i\n", varFileName, wave.sampleRate);
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fprintf(txtFile, "#define %s_SAMPLE_SIZE %i\n", varFileName, wave.sampleSize);
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fprintf(txtFile, "#define %s_CHANNELS %i\n\n", varFileName, wave.channels);
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// Write byte data as hexadecimal text
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fprintf(txtFile, "static unsigned char %s_DATA[%i] = { ", varFileName, dataSize);
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for (int i = 0; i < dataSize - 1; i++) fprintf(txtFile, ((i%BYTES_TEXT_PER_LINE == 0) ? "0x%x,\n" : "0x%x, "), ((unsigned char *)wave.data)[i]);
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fprintf(txtFile, "0x%x };\n", ((unsigned char *)wave.data)[dataSize - 1]);
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fclose(txtFile);
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}
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// Play a sound
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void PlaySound(Sound sound)
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{
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@ -1739,6 +1715,86 @@ static Wave LoadWAV(const char *fileName)
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return wave;
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}
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// Save wave data as WAV file
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static int SaveWAV(Wave wave, const char *fileName)
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{
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int success = 0;
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int dataSize = wave.sampleCount*wave.channels*wave.sampleSize/8;
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// Basic WAV headers structs
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typedef struct {
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char chunkID[4];
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int chunkSize;
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char format[4];
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} RiffHeader;
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typedef struct {
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char subChunkID[4];
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int subChunkSize;
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short audioFormat;
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short numChannels;
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int sampleRate;
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int byteRate;
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short blockAlign;
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short bitsPerSample;
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} WaveFormat;
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typedef struct {
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char subChunkID[4];
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int subChunkSize;
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} WaveData;
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FILE *wavFile = fopen(fileName, "wb");
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if (wavFile == NULL) TraceLog(LOG_WARNING, "[%s] WAV audio file could not be created", fileName);
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else
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{
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RiffHeader riffHeader;
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WaveFormat waveFormat;
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WaveData waveData;
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// Fill structs with data
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riffHeader.chunkID[0] = 'R';
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riffHeader.chunkID[1] = 'I';
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riffHeader.chunkID[2] = 'F';
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riffHeader.chunkID[3] = 'F';
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riffHeader.chunkSize = 44 - 4 + wave.sampleCount*wave.sampleSize/8;
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riffHeader.format[0] = 'W';
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riffHeader.format[1] = 'A';
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riffHeader.format[2] = 'V';
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riffHeader.format[3] = 'E';
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waveFormat.subChunkID[0] = 'f';
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waveFormat.subChunkID[1] = 'm';
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waveFormat.subChunkID[2] = 't';
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waveFormat.subChunkID[3] = ' ';
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waveFormat.subChunkSize = 16;
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waveFormat.audioFormat = 1;
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waveFormat.numChannels = wave.channels;
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waveFormat.sampleRate = wave.sampleRate;
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waveFormat.byteRate = wave.sampleRate*wave.sampleSize/8;
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waveFormat.blockAlign = wave.sampleSize/8;
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waveFormat.bitsPerSample = wave.sampleSize;
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waveData.subChunkID[0] = 'd';
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waveData.subChunkID[1] = 'a';
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waveData.subChunkID[2] = 't';
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waveData.subChunkID[3] = 'a';
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waveData.subChunkSize = dataSize;
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success = fwrite(&riffHeader, sizeof(RiffHeader), 1, wavFile);
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success = fwrite(&waveFormat, sizeof(WaveFormat), 1, wavFile);
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success = fwrite(&waveData, sizeof(WaveData), 1, wavFile);
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success = fwrite(wave.data, dataSize, 1, wavFile);
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fclose(wavFile);
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}
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// If all data has been written correctly to file, success = 1
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return success;
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}
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#endif
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#if defined(SUPPORT_FILEFORMAT_OGG)
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