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Update raylib_api.* by CI
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@ -1217,10 +1217,11 @@
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<Function name="SetGamepadMappings" retType="int" paramCount="1" desc="Set internal gamepad mappings (SDL_GameControllerDB)">
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<Param type="const char *" name="mappings" desc="" />
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</Function>
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<Function name="SetGamepadVibration" retType="void" paramCount="3" desc="Set gamepad vibration for both motors">
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<Function name="SetGamepadVibration" retType="void" paramCount="4" desc="Set gamepad vibration for both motors (duration in seconds)">
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<Param type="int" name="gamepad" desc="" />
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<Param type="float" name="leftMotor" desc="" />
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<Param type="float" name="rightMotor" desc="" />
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<Param type="float" name="duration" desc="" />
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</Function>
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<Function name="IsMouseButtonPressed" retType="bool" paramCount="1" desc="Check if a mouse button has been pressed once">
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<Param type="int" name="button" desc="" />
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