@ -32,7 +32,7 @@ Examples using raylib[core](../src/rcore.c) platform functionality like window c
| [core_input_gamepad ](core/core_input_gamepad.c ) | < img src = "core/core_input_gamepad.png" alt = "core_input_gamepad" width = "80" > | ⭐☆☆☆ | 1.1 | 4.2 | [Ramon Santamaria ](https://github.com/raysan5 ) |
| [core_input_multitouch ](core/core_input_multitouch.c ) | < img src = "core/core_input_multitouch.png" alt = "core_input_multitouch" width = "80" > | ⭐☆☆☆ | 2.1 | 2.5 | [Berni ](https://github.com/Berni8k ) |
| [core_input_gestures ](core/core_input_gestures.c ) | < img src = "core/core_input_gestures.png" alt = "core_input_gestures" width = "80" > | ⭐⭐☆☆ | 1.4 | 4.2 | [Ramon Santamaria ](https://github.com/raysan5 ) |
| [core_input_gestures_testbed ](core/core_input_gestures_testbed.c ) | < img src = "core/core_input_gestures_testbed.png" alt = "core_input_gestures_testbed" width = "80" > | ⭐⭐⭐☆ | 4.6-dev | 5.6-dev | [ubkp ](https://github.com/ubkp ) |
| [core_input_gestures_testbed ](core/core_input_gestures_testbed.c ) | < img src = "core/core_input_gestures_testbed.png" alt = "core_input_gestures_testbed" width = "80" > | ⭐⭐⭐☆ | 5.0 | 5.6-dev | [ubkp ](https://github.com/ubkp ) |
| [core_input_virtual_controls ](core/core_input_virtual_controls.c ) | < img src = "core/core_input_virtual_controls.png" alt = "core_input_virtual_controls" width = "80" > | ⭐⭐☆☆ | 5.0 | 5.0 | [oblerion ](https://github.com/oblerion ) |
| [core_2d_camera ](core/core_2d_camera.c ) | < img src = "core/core_2d_camera.png" alt = "core_2d_camera" width = "80" > | ⭐⭐☆☆ | 1.5 | 3.0 | [Ramon Santamaria ](https://github.com/raysan5 ) |
| [core_2d_camera_mouse_zoom ](core/core_2d_camera_mouse_zoom.c ) | < img src = "core/core_2d_camera_mouse_zoom.png" alt = "core_2d_camera_mouse_zoom" width = "80" > | ⭐⭐☆☆ | 4.2 | 4.2 | [Jeffery Myers ](https://github.com/JeffM2501 ) |
@ -117,7 +117,7 @@ Examples using raylib textures functionality, including image/textures loading/g
| [textures_fog_of_war ](textures/textures_fog_of_war.c ) | < img src = "textures/textures_fog_of_war.png" alt = "textures_fog_of_war" width = "80" > | ⭐⭐⭐☆ | 4.2 | 4.2 | [Ramon Santamaria ](https://github.com/raysan5 ) |
| [textures_gif_player ](textures/textures_gif_player.c ) | < img src = "textures/textures_gif_player.png" alt = "textures_gif_player" width = "80" > | ⭐⭐⭐☆ | 4.2 | 4.2 | [Ramon Santamaria ](https://github.com/raysan5 ) |
| [textures_image_kernel ](textures/textures_image_kernel.c ) | < img src = "textures/textures_image_kernel.png" alt = "textures_image_kernel" width = "80" > | ⭐⭐⭐⭐️ | 1.3 | 1.3 | [Karim Salem ](https://github.com/kimo-s ) |
| [textures_image_channel ](textures/textures_image_channel.c ) | < img src = "textures/textures_image_channel.png" alt = "textures_image_channel" width = "80" > | ⭐⭐☆☆ | 5.1-dev | 5.1-dev | [Bruno Cabral ](https://github.com/brccabral ) |
| [textures_image_channel ](textures/textures_image_channel.c ) | < img src = "textures/textures_image_channel.png" alt = "textures_image_channel" width = "80" > | ⭐⭐☆☆ | 5.5 | 5.5 | [Bruno Cabral ](https://github.com/brccabral ) |
| [textures_image_rotate ](textures/textures_image_rotate.c ) | < img src = "textures/textures_image_rotate.png" alt = "textures_image_rotate" width = "80" > | ⭐⭐☆☆ | 1.0 | 1.0 | [Ramon Santamaria ](https://github.com/raysan5 ) |
| [textures_textured_curve ](textures/textures_textured_curve.c ) | < img src = "textures/textures_textured_curve.png" alt = "textures_textured_curve" width = "80" > | ⭐⭐⭐☆ | 4.5 | 4.5 | [Jeffery Myers ](https://github.com/JeffM2501 ) |
@ -202,7 +202,7 @@ Examples using raylib shaders functionality, including shaders loading, paramete
| [shaders_shadowmap ](shaders/shaders_shadowmap.c ) | < img src = "shaders/shaders_shadowmap.png" alt = "shaders_shadowmap" width = "80" > | ⭐⭐⭐⭐️ | 5.0 | 5.0 | [TheManTheMythTheGameDev ](https://github.com/TheManTheMythTheGameDev ) |
| [shaders_vertex_displacement ](shaders/shaders_vertex_displacement.c ) | < img src = "shaders/shaders_vertex_displacement.png" alt = "shaders_vertex_displacement" width = "80" > | ⭐⭐⭐☆ | 5.0 | 4.5 | [Alex ZH ](https://github.com/ZzzhHe ) |
| [shaders_write_depth ](shaders/shaders_write_depth.c ) | < img src = "shaders/shaders_write_depth.png" alt = "shaders_write_depth" width = "80" > | ⭐⭐☆☆ | 4.2 | 4.2 | [Buğra Alptekin Sarı ](https://github.com/BugraAlptekinSari ) |
| [shaders_basic_pbr ](shaders/shaders_basic_pbr.c ) | < img src = "shaders/shaders_basic_pbr.png" alt = "shaders_basic_pbr" width = "80" > | ⭐⭐⭐⭐️ | 5.0 | 5.1-dev | [Afan OLOVCIC ](https://github.com/_DevDad ) |
| [shaders_basic_pbr ](shaders/shaders_basic_pbr.c ) | < img src = "shaders/shaders_basic_pbr.png" alt = "shaders_basic_pbr" width = "80" > | ⭐⭐⭐⭐️ | 5.0 | 5.5 | [Afan OLOVCIC ](https://github.com/_DevDad ) |
| [shaders_lightmap ](shaders/shaders_lightmap.c ) | < img src = "shaders/shaders_lightmap.png" alt = "shaders_lightmap" width = "80" > | ⭐⭐⭐☆ | 4.5 | 4.5 | [Jussi Viitala ](https://github.com/nullstare ) |
| [shaders_rounded_rectangle ](shaders/shaders_rounded_rectangle.c ) | < img src = "shaders/shaders_rounded_rectangle.png" alt = "shaders_rounded_rectangle" width = "80" > | ⭐⭐⭐☆ | 5.5 | 5.5 | [Anstro Pleuton ](https://github.com/anstropleuton ) |
| [shaders_view_depth ](shaders/shaders_view_depth.c ) | < img src = "shaders/shaders_view_depth.png" alt = "shaders_view_depth" width = "80" > | ⭐⭐⭐☆ | 5.6-dev | 5.6-dev | [Luís Almeida ](https://github.com/luis605 ) |
@ -219,7 +219,7 @@ Examples using raylib audio functionality, including sound/music loading and pla
| [audio_sound_loading ](audio/audio_sound_loading.c ) | < img src = "audio/audio_sound_loading.png" alt = "audio_sound_loading" width = "80" > | ⭐☆☆☆ | 1.1 | 3.5 | [Ramon Santamaria ](https://github.com/raysan5 ) |
| [audio_mixed_processor ](audio/audio_mixed_processor.c ) | < img src = "audio/audio_mixed_processor.png" alt = "audio_mixed_processor" width = "80" > | ⭐⭐⭐⭐️ | 4.2 | 4.2 | [hkc ](https://github.com/hatkidchan ) |
| [audio_stream_effects ](audio/audio_stream_effects.c ) | < img src = "audio/audio_stream_effects.png" alt = "audio_stream_effects" width = "80" > | ⭐⭐⭐⭐️ | 4.2 | 5.0 | [Ramon Santamaria ](https://github.com/raysan5 ) |
| [audio_sound_multi ](audio/audio_sound_multi.c ) | < img src = "audio/audio_sound_multi.png" alt = "audio_sound_multi" width = "80" > | ⭐⭐☆☆ | 4.6 | 4.6 | [Jeffery Myers ](https://github.com/JeffM2501 ) |
| [audio_sound_multi ](audio/audio_sound_multi.c ) | < img src = "audio/audio_sound_multi.png" alt = "audio_sound_multi" width = "80" > | ⭐⭐☆☆ | 5.0 | 5.0 | [Jeffery Myers ](https://github.com/JeffM2501 ) |
| [audio_sound_positioning ](audio/audio_sound_positioning.c ) | < img src = "audio/audio_sound_positioning.png" alt = "audio_sound_positioning" width = "80" > | ⭐⭐☆☆ | 5.5 | 5.5 | [Le Juez Victor ](https://github.com/Bigfoot71 ) |
### category: others [6]
@ -233,7 +233,7 @@ Examples showing raylib misc functionality that does not fit in other categories
| [easings_testbed ](others/easings_testbed.c ) | < img src = "others/easings_testbed.png" alt = "easings_testbed" width = "80" > | ⭐⭐⭐☆ | 2.5 | 3.0 | [Juan Miguel López ](https://github.com/flashback-fx ) |
| [raylib_opengl_interop ](others/raylib_opengl_interop.c ) | < img src = "others/raylib_opengl_interop.png" alt = "raylib_opengl_interop" width = "80" > | ⭐⭐⭐⭐️ | 3.8 | 4.0 | [Stephan Soller ](https://github.com/arkanis ) |
| [embedded_files_loading ](others/embedded_files_loading.c ) | < img src = "others/embedded_files_loading.png" alt = "embedded_files_loading" width = "80" > | ⭐⭐☆☆ | 3.0 | 3.5 | [Kristian Holmgren ](https://github.com/defutura ) |
| [raymath_vector_angle ](others/raymath_vector_angle.c ) | < img src = "others/raymath_vector_angle.png" alt = "raymath_vector_angle" width = "80" > | ⭐⭐☆☆ | 1.0 | 4.6 | [Ramon Santamaria ](https://github.com/raysan5 ) |
| [raymath_vector_angle ](others/raymath_vector_angle.c ) | < img src = "others/raymath_vector_angle.png" alt = "raymath_vector_angle" width = "80" > | ⭐⭐☆☆ | 1.0 | 5.0 | [Ramon Santamaria ](https://github.com/raysan5 ) |
Some example missing? As always, contributions are welcome, feel free to send new examples!
Here is an[examples template ](examples_template.c ) with instructions to start with!