mirror of
https://github.com/raysan5/raylib.git
synced 2026-02-04 21:29:18 -05:00
Updated docs
This commit is contained in:
39
CHANGELOG
39
CHANGELOG
@ -1,11 +1,48 @@
|
||||
changelog
|
||||
---------
|
||||
|
||||
Current Release: raylib 1.3.0 (03 September 2015)
|
||||
Current Release: raylib 1.4.0 (22 February 2016)
|
||||
|
||||
NOTE: Only versions marked as 'Release' are available in installer, updates are only available as source.
|
||||
NOTE: Current Release includes all previous updates.
|
||||
|
||||
-----------------------------------------------
|
||||
Release: raylib 1.4.0 (22 February 2016)
|
||||
-----------------------------------------------
|
||||
NOTE:
|
||||
This version supposed another big improvement for raylib, inlcuding new modules and new features.
|
||||
More than 30 new functions have been added to previous raylib version.
|
||||
Around 8 new examples and +10 new game samples have been added.
|
||||
|
||||
BIG changes:
|
||||
[textures] IMAGE MANIPULATION: Functions to crop, resize, colorize, flip, dither and even draw image-to-image or text-to-image.
|
||||
[text] SPRITEFONT SUPPORT: Added support for AngelCode fonts (.fnt) and TrueType fonts (.ttf).
|
||||
[gestures] REDESIGN: Gestures system simplified and prepared to process generic touch events, including mouse events (multiplatform).
|
||||
[physac] NEW MODULE: Basic 2D physics support, use colliders and rigit bodies; apply forces to physic objects.
|
||||
|
||||
other changes:
|
||||
[rlgl] Removed GLEW library dependency, now using GLAD
|
||||
[rlgl] Implemented alternative to glGetTexImage() on OpenGL ES
|
||||
[rlgl] Using depth data on batch drawing
|
||||
[rlgl] Reviewed glReadPixels() function
|
||||
[core][rlgl] Reviewed raycast system, now 3D picking works
|
||||
[core] Android: Reviewed Android App cycle, paused if inactive
|
||||
[shaders] Implemented Blinn-Phong lighting shading model
|
||||
[textures] Implemented Floyd-Steinberg dithering - ImageDither()
|
||||
[text] Added line-break support to DrawText()
|
||||
[text] Added TrueType Fonts support (using stb_truetype)
|
||||
[models] Implement function: CalculateBoundingBox(Mesh mesh)
|
||||
[models] Added functions to check Ray collisions
|
||||
[models] Improve map resolution control on LoadHeightmap()
|
||||
[camera] Corrected small-glitch on zoom-in with mouse-wheel
|
||||
[gestures] Implemented SetGesturesEnabled() to enable only some gestures
|
||||
[gestures] Implemented GetElapsedTime() on Windows system
|
||||
[gestures] Support mouse gestures for desktop platforms
|
||||
[raymath] Complete review of the module and converted to header-only
|
||||
[easings] Added new module for easing animations
|
||||
[stb] Updated to latest headers versions
|
||||
[*] Lots of tweaks around
|
||||
|
||||
-----------------------------------------------
|
||||
Release: raylib 1.3.0 (01 September 2015)
|
||||
-----------------------------------------------
|
||||
|
||||
Reference in New Issue
Block a user