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Update raylib_api.* by CI
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@ -912,20 +912,10 @@
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<Param type="float" name="width" desc="" />
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<Param type="float" name="height" desc="" />
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</Function>
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<Function name="GetCameraMatrix" retType="Matrix" paramCount="1" desc="Get camera transform matrix (view matrix)">
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<Param type="Camera" name="camera" desc="" />
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</Function>
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<Function name="GetCameraMatrix2D" retType="Matrix" paramCount="1" desc="Get camera 2d transform matrix">
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<Param type="Camera2D" name="camera" desc="" />
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</Function>
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<Function name="GetWorldToScreen" retType="Vector2" paramCount="2" desc="Get the screen space position for a 3d world space position">
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<Param type="Vector3" name="position" desc="" />
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<Param type="Camera" name="camera" desc="" />
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</Function>
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<Function name="GetScreenToWorld2D" retType="Vector2" paramCount="2" desc="Get the world space position for a 2d camera screen space position">
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<Param type="Vector2" name="position" desc="" />
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<Param type="Camera2D" name="camera" desc="" />
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</Function>
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<Function name="GetWorldToScreenEx" retType="Vector2" paramCount="4" desc="Get size position for a 3d world space position">
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<Param type="Vector3" name="position" desc="" />
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<Param type="Camera" name="camera" desc="" />
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@ -936,6 +926,16 @@
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<Param type="Vector2" name="position" desc="" />
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<Param type="Camera2D" name="camera" desc="" />
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</Function>
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<Function name="GetScreenToWorld2D" retType="Vector2" paramCount="2" desc="Get the world space position for a 2d camera screen space position">
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<Param type="Vector2" name="position" desc="" />
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<Param type="Camera2D" name="camera" desc="" />
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</Function>
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<Function name="GetCameraMatrix" retType="Matrix" paramCount="1" desc="Get camera transform matrix (view matrix)">
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<Param type="Camera" name="camera" desc="" />
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</Function>
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<Function name="GetCameraMatrix2D" retType="Matrix" paramCount="1" desc="Get camera 2d transform matrix">
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<Param type="Camera2D" name="camera" desc="" />
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</Function>
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<Function name="SetTargetFPS" retType="void" paramCount="1" desc="Set target FPS (maximum)">
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<Param type="int" name="fps" desc="" />
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</Function>
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