Update raylib_api.* by CI

This commit is contained in:
github-actions[bot]
2024-02-04 11:03:25 +00:00
parent 80580746e5
commit 31ce1374e4
4 changed files with 91 additions and 91 deletions

View File

@ -912,20 +912,10 @@
<Param type="float" name="width" desc="" />
<Param type="float" name="height" desc="" />
</Function>
<Function name="GetCameraMatrix" retType="Matrix" paramCount="1" desc="Get camera transform matrix (view matrix)">
<Param type="Camera" name="camera" desc="" />
</Function>
<Function name="GetCameraMatrix2D" retType="Matrix" paramCount="1" desc="Get camera 2d transform matrix">
<Param type="Camera2D" name="camera" desc="" />
</Function>
<Function name="GetWorldToScreen" retType="Vector2" paramCount="2" desc="Get the screen space position for a 3d world space position">
<Param type="Vector3" name="position" desc="" />
<Param type="Camera" name="camera" desc="" />
</Function>
<Function name="GetScreenToWorld2D" retType="Vector2" paramCount="2" desc="Get the world space position for a 2d camera screen space position">
<Param type="Vector2" name="position" desc="" />
<Param type="Camera2D" name="camera" desc="" />
</Function>
<Function name="GetWorldToScreenEx" retType="Vector2" paramCount="4" desc="Get size position for a 3d world space position">
<Param type="Vector3" name="position" desc="" />
<Param type="Camera" name="camera" desc="" />
@ -936,6 +926,16 @@
<Param type="Vector2" name="position" desc="" />
<Param type="Camera2D" name="camera" desc="" />
</Function>
<Function name="GetScreenToWorld2D" retType="Vector2" paramCount="2" desc="Get the world space position for a 2d camera screen space position">
<Param type="Vector2" name="position" desc="" />
<Param type="Camera2D" name="camera" desc="" />
</Function>
<Function name="GetCameraMatrix" retType="Matrix" paramCount="1" desc="Get camera transform matrix (view matrix)">
<Param type="Camera" name="camera" desc="" />
</Function>
<Function name="GetCameraMatrix2D" retType="Matrix" paramCount="1" desc="Get camera 2d transform matrix">
<Param type="Camera2D" name="camera" desc="" />
</Function>
<Function name="SetTargetFPS" retType="void" paramCount="1" desc="Set target FPS (maximum)">
<Param type="int" name="fps" desc="" />
</Function>