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https://github.com/raysan5/raylib.git
synced 2026-02-01 03:39:18 -05:00
REMOVE: TRACELOGD(), hardly ever used
This commit is contained in:
@ -287,9 +287,7 @@
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// Standard file io library (stdio.h) included
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// Standard file io library (stdio.h) included
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#define SUPPORT_STANDARD_FILEIO 1
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#define SUPPORT_STANDARD_FILEIO 1
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// Show TRACELOG() output messages
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// Show TRACELOG() output messages
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// NOTE: By default LOG_DEBUG traces not shown
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#define SUPPORT_TRACELOG 1
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#define SUPPORT_TRACELOG 1
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//#define SUPPORT_TRACELOG_DEBUG 1
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// utils: Configuration values
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// utils: Configuration values
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//------------------------------------------------------------------------------------
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//------------------------------------------------------------------------------------
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@ -1104,7 +1104,7 @@ void PollInputEvents(void)
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else CORE.Input.Gamepad.currentButtonState[i][button] = 0;
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else CORE.Input.Gamepad.currentButtonState[i][button] = 0;
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}
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}
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//TRACELOGD("INPUT: Gamepad %d, button %d: Digital: %d, Analog: %g", gamepadState.index, j, gamepadState.digitalButton[j], gamepadState.analogButton[j]);
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//TRACELOG(LOG_DEBUG, "INPUT: Gamepad %d, button %d: Digital: %d, Analog: %g", gamepadState.index, j, gamepadState.digitalButton[j], gamepadState.analogButton[j]);
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}
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}
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// Register axis data for every connected gamepad
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// Register axis data for every connected gamepad
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@ -1695,12 +1695,12 @@ static EM_BOOL EmscriptenPointerlockCallback(int eventType, const EmscriptenPoin
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static EM_BOOL EmscriptenGamepadCallback(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData)
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static EM_BOOL EmscriptenGamepadCallback(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData)
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{
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{
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/*
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/*
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TRACELOGD("%s: timeStamp: %g, connected: %d, index: %ld, numAxes: %d, numButtons: %d, id: \"%s\", mapping: \"%s\"",
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TRACELOG(LOG_DEBUG, "%s: timeStamp: %g, connected: %d, index: %ld, numAxes: %d, numButtons: %d, id: \"%s\", mapping: \"%s\"",
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eventType != 0? emscripten_event_type_to_string(eventType) : "Gamepad state",
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eventType != 0? emscripten_event_type_to_string(eventType) : "Gamepad state",
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gamepadEvent->timestamp, gamepadEvent->connected, gamepadEvent->index, gamepadEvent->numAxes, gamepadEvent->numButtons, gamepadEvent->id, gamepadEvent->mapping);
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gamepadEvent->timestamp, gamepadEvent->connected, gamepadEvent->index, gamepadEvent->numAxes, gamepadEvent->numButtons, gamepadEvent->id, gamepadEvent->mapping);
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for (int i = 0; i < gamepadEvent->numAxes; i++) TRACELOGD("Axis %d: %g", i, gamepadEvent->axis[i]);
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for (int i = 0; i < gamepadEvent->numAxes; i++) TRACELOG(LOG_DEBUG, "Axis %d: %g", i, gamepadEvent->axis[i]);
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for (int i = 0; i < gamepadEvent->numButtons; i++) TRACELOGD("Button %d: Digital: %d, Analog: %g", i, gamepadEvent->digitalButton[i], gamepadEvent->analogButton[i]);
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for (int i = 0; i < gamepadEvent->numButtons; i++) TRACELOG(LOG_DEBUG, "Button %d: Digital: %d, Analog: %g", i, gamepadEvent->digitalButton[i], gamepadEvent->analogButton[i]);
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*/
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*/
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if (gamepadEvent->connected && (gamepadEvent->index < MAX_GAMEPADS))
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if (gamepadEvent->connected && (gamepadEvent->index < MAX_GAMEPADS))
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@ -1076,7 +1076,7 @@ void PollInputEvents(void)
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else CORE.Input.Gamepad.currentButtonState[i][button] = 0;
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else CORE.Input.Gamepad.currentButtonState[i][button] = 0;
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}
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}
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//TRACELOGD("INPUT: Gamepad %d, button %d: Digital: %d, Analog: %g", gamepadState.index, j, gamepadState.digitalButton[j], gamepadState.analogButton[j]);
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//TRACELOG(LOG_DEBUG, "INPUT: Gamepad %d, button %d: Digital: %d, Analog: %g", gamepadState.index, j, gamepadState.digitalButton[j], gamepadState.analogButton[j]);
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}
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}
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// Register axis data for every connected gamepad
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// Register axis data for every connected gamepad
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@ -1586,12 +1586,12 @@ static EM_BOOL EmscriptenPointerlockCallback(int eventType, const EmscriptenPoin
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static EM_BOOL EmscriptenGamepadCallback(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData)
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static EM_BOOL EmscriptenGamepadCallback(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData)
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{
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{
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/*
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/*
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TRACELOGD("%s: timeStamp: %g, connected: %d, index: %ld, numAxes: %d, numButtons: %d, id: \"%s\", mapping: \"%s\"",
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TRACELOG(LOG_DEBUG, "%s: timeStamp: %g, connected: %d, index: %ld, numAxes: %d, numButtons: %d, id: \"%s\", mapping: \"%s\"",
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eventType != 0? emscripten_event_type_to_string(eventType) : "Gamepad state",
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eventType != 0? emscripten_event_type_to_string(eventType) : "Gamepad state",
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gamepadEvent->timestamp, gamepadEvent->connected, gamepadEvent->index, gamepadEvent->numAxes, gamepadEvent->numButtons, gamepadEvent->id, gamepadEvent->mapping);
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gamepadEvent->timestamp, gamepadEvent->connected, gamepadEvent->index, gamepadEvent->numAxes, gamepadEvent->numButtons, gamepadEvent->id, gamepadEvent->mapping);
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for (int i = 0; i < gamepadEvent->numAxes; i++) TRACELOGD("Axis %d: %g", i, gamepadEvent->axis[i]);
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for (int i = 0; i < gamepadEvent->numAxes; i++) TRACELOG(LOG_DEBUG, "Axis %d: %g", i, gamepadEvent->axis[i]);
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for (int i = 0; i < gamepadEvent->numButtons; i++) TRACELOGD("Button %d: Digital: %d, Analog: %g", i, gamepadEvent->digitalButton[i], gamepadEvent->analogButton[i]);
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for (int i = 0; i < gamepadEvent->numButtons; i++) TRACELOG(LOG_DEBUG, "Button %d: Digital: %d, Analog: %g", i, gamepadEvent->digitalButton[i], gamepadEvent->analogButton[i]);
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*/
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*/
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if (gamepadEvent->connected && (gamepadEvent->index < MAX_GAMEPADS))
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if (gamepadEvent->connected && (gamepadEvent->index < MAX_GAMEPADS))
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@ -132,7 +132,6 @@
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// Support TRACELOG macros
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// Support TRACELOG macros
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#ifndef TRACELOG
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#ifndef TRACELOG
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#define TRACELOG(level, ...) (void)0
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#define TRACELOG(level, ...) (void)0
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#define TRACELOGD(...) (void)0
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#endif
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#endif
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// Allow custom memory allocators
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// Allow custom memory allocators
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@ -3324,7 +3323,7 @@ unsigned int rlLoadTexture(const void *data, int width, int height, int format,
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unsigned int glInternalFormat, glFormat, glType;
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unsigned int glInternalFormat, glFormat, glType;
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rlGetGlTextureFormats(format, &glInternalFormat, &glFormat, &glType);
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rlGetGlTextureFormats(format, &glInternalFormat, &glFormat, &glType);
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TRACELOGD("TEXTURE: Load mipmap level %i (%i x %i), size: %i, offset: %i", i, mipWidth, mipHeight, mipSize, mipOffset);
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TRACELOG(RL_LOG_DEBUG, "TEXTURE: Load mipmap level %i (%i x %i), size: %i, offset: %i", i, mipWidth, mipHeight, mipSize, mipOffset);
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if (glInternalFormat != 0)
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if (glInternalFormat != 0)
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{
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{
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@ -4246,7 +4245,7 @@ unsigned int rlLoadShaderCode(const char *vsCode, const char *fsCode)
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glGetActiveUniform(id, i, sizeof(name) - 1, &namelen, &num, &type, name);
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glGetActiveUniform(id, i, sizeof(name) - 1, &namelen, &num, &type, name);
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name[namelen] = 0;
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name[namelen] = 0;
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TRACELOGD("SHADER: [ID %i] Active uniform (%s) set at location: %i", id, name, glGetUniformLocation(id, name));
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TRACELOG(RL_LOG_DEBUG, "SHADER: [ID %i] Active uniform (%s) set at location: %i", id, name, glGetUniformLocation(id, name));
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}
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}
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}
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}
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*/
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*/
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@ -1035,7 +1035,7 @@ void UnloadFont(Font font)
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UnloadTexture(font.texture);
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UnloadTexture(font.texture);
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RL_FREE(font.recs);
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RL_FREE(font.recs);
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TRACELOGD("FONT: Unloaded font data from RAM and VRAM");
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TRACELOG(LOG_DEBUG, "FONT: Unloaded font data from RAM and VRAM");
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}
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}
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}
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}
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@ -2395,7 +2395,7 @@ void ImageMipmaps(Image *image)
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if (mipWidth < 1) mipWidth = 1;
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if (mipWidth < 1) mipWidth = 1;
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if (mipHeight < 1) mipHeight = 1;
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if (mipHeight < 1) mipHeight = 1;
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TRACELOGD("IMAGE: Next mipmap level: %i x %i - current size %i", mipWidth, mipHeight, mipSize);
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TRACELOG(LOG_DEBUG, "IMAGE: Next mipmap level: %i x %i - current size %i", mipWidth, mipHeight, mipSize);
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mipCount++;
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mipCount++;
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mipSize += GetPixelDataSize(mipWidth, mipHeight, image->format); // Add mipmap size (in bytes)
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mipSize += GetPixelDataSize(mipWidth, mipHeight, image->format); // Add mipmap size (in bytes)
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@ -2432,7 +2432,7 @@ void ImageMipmaps(Image *image)
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if (i < image->mipmaps) continue;
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if (i < image->mipmaps) continue;
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TRACELOGD("IMAGE: Generating mipmap level: %i (%i x %i) - size: %i - offset: 0x%x", i, mipWidth, mipHeight, mipSize, nextmip);
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TRACELOG(LOG_DEBUG, "IMAGE: Generating mipmap level: %i (%i x %i) - size: %i - offset: 0x%x", i, mipWidth, mipHeight, mipSize, nextmip);
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ImageResize(&imCopy, mipWidth, mipHeight); // Uses internally Mitchell cubic downscale filter
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ImageResize(&imCopy, mipWidth, mipHeight); // Uses internally Mitchell cubic downscale filter
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memcpy(nextmip, imCopy.data, mipSize);
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memcpy(nextmip, imCopy.data, mipSize);
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}
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}
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@ -34,15 +34,8 @@
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#if defined(SUPPORT_TRACELOG)
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#if defined(SUPPORT_TRACELOG)
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#define TRACELOG(level, ...) TraceLog(level, __VA_ARGS__)
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#define TRACELOG(level, ...) TraceLog(level, __VA_ARGS__)
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#if defined(SUPPORT_TRACELOG_DEBUG)
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#define TRACELOGD(...) TraceLog(LOG_DEBUG, __VA_ARGS__)
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#else
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#define TRACELOGD(...) (void)0
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#endif
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#else
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#else
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#define TRACELOG(level, ...) (void)0
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#define TRACELOG(level, ...) (void)0
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#define TRACELOGD(...) (void)0
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#endif
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#endif
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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