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REXM: ADDED: example: core_undo_redo
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@ -530,6 +530,7 @@ CORE = \
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core/core_scissor_test \
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core/core_smooth_pixelperfect \
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core/core_storage_values \
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core/core_undo_redo \
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core/core_vr_simulator \
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core/core_window_flags \
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core/core_window_letterbox \
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@ -775,6 +776,9 @@ core/core_smooth_pixelperfect: core/core_smooth_pixelperfect.c
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core/core_storage_values: core/core_storage_values.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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core/core_undo_redo: core/core_undo_redo.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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core/core_vr_simulator: core/core_vr_simulator.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file core/resources/shaders/glsl100/distortion.fs@resources/shaders/glsl100/distortion.fs
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