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Update STB libraries to latest version
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44
src/external/stb_image.h
vendored
44
src/external/stb_image.h
vendored
@ -1,4 +1,4 @@
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/* stb_image - v2.20 - public domain image loader - http://nothings.org/stb
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/* stb_image - v2.22 - public domain image loader - http://nothings.org/stb
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no warranty implied; use at your own risk
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Do this:
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@ -48,6 +48,8 @@ LICENSE
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RECENT REVISION HISTORY:
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2.22 (2019-03-04) gif fixes, fix warnings
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2.21 (2019-02-25) fix typo in comment
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2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
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2.19 (2018-02-11) fix warning
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2.18 (2018-01-30) fix warnings
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@ -168,7 +170,7 @@ RECENT REVISION HISTORY:
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// If compiling for Windows and you wish to use Unicode filenames, compile
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// with
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// #define STBI_WINDOWS_UTF8
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// and pass utf8-encoded filenames. Call stbiw_convert_wchar_to_utf8 to convert
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// and pass utf8-encoded filenames. Call stbi_convert_wchar_to_utf8 to convert
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// Windows wchar_t filenames to utf8.
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//
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// ===========================================================================
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@ -338,11 +340,13 @@ typedef unsigned short stbi_us;
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extern "C" {
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#endif
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#ifndef STBIDEF
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#ifdef STB_IMAGE_STATIC
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#define STBIDEF static
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#else
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#define STBIDEF extern
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#endif
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#endif
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//////////////////////////////////////////////////////////////////////////////
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//
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@ -1181,7 +1185,7 @@ STBI_EXTERN __declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int
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#if defined(_MSC_VER) && defined(STBI_WINDOWS_UTF8)
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STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input)
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{
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return WideCharToMultiByte(65001 /* UTF8 */, 0, input, -1, buffer, bufferlen, NULL, NULL);
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return WideCharToMultiByte(65001 /* UTF8 */, 0, input, -1, buffer, (int) bufferlen, NULL, NULL);
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}
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#endif
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@ -3658,7 +3662,7 @@ static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp
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int k;
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unsigned int i,j;
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stbi_uc *output;
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stbi_uc *coutput[4];
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stbi_uc *coutput[4] = { NULL, NULL, NULL, NULL };
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stbi__resample res_comp[4];
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@ -6411,18 +6415,22 @@ static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, i
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// on first frame, any non-written pixels get the background colour (non-transparent)
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first_frame = 0;
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if (g->out == 0) {
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if (!stbi__gif_header(s, g, comp,0)) return 0; // stbi__g_failure_reason set by stbi__gif_header
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g->out = (stbi_uc *) stbi__malloc(4 * g->w * g->h);
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g->background = (stbi_uc *) stbi__malloc(4 * g->w * g->h);
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g->history = (stbi_uc *) stbi__malloc(g->w * g->h);
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if (g->out == 0) return stbi__errpuc("outofmem", "Out of memory");
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if (!stbi__gif_header(s, g, comp,0)) return 0; // stbi__g_failure_reason set by stbi__gif_header
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if (!stbi__mad3sizes_valid(4, g->w, g->h, 0))
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return stbi__errpuc("too large", "GIF image is too large");
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pcount = g->w * g->h;
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g->out = (stbi_uc *) stbi__malloc(4 * pcount);
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g->background = (stbi_uc *) stbi__malloc(4 * pcount);
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g->history = (stbi_uc *) stbi__malloc(pcount);
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if (!g->out || !g->background || !g->history)
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return stbi__errpuc("outofmem", "Out of memory");
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// image is treated as "transparent" at the start - ie, nothing overwrites the current background;
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// background colour is only used for pixels that are not rendered first frame, after that "background"
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// color refers to the color that was there the previous frame.
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memset( g->out, 0x00, 4 * g->w * g->h );
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memset( g->background, 0x00, 4 * g->w * g->h ); // state of the background (starts transparent)
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memset( g->history, 0x00, g->w * g->h ); // pixels that were affected previous frame
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memset(g->out, 0x00, 4 * pcount);
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memset(g->background, 0x00, 4 * pcount); // state of the background (starts transparent)
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memset(g->history, 0x00, pcount); // pixels that were affected previous frame
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first_frame = 1;
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} else {
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// second frame - how do we dispoase of the previous one?
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@ -6483,6 +6491,13 @@ static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, i
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g->cur_x = g->start_x;
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g->cur_y = g->start_y;
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// if the width of the specified rectangle is 0, that means
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// we may not see *any* pixels or the image is malformed;
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// to make sure this is caught, move the current y down to
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// max_y (which is what out_gif_code checks).
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if (w == 0)
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g->cur_y = g->max_y;
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g->lflags = stbi__get8(s);
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if (g->lflags & 0x40) {
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@ -6502,7 +6517,7 @@ static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, i
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return stbi__errpuc("missing color table", "Corrupt GIF");
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o = stbi__process_gif_raster(s, g);
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if (o == NULL) return NULL;
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if (!o) return NULL;
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// if this was the first frame,
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pcount = g->w * g->h;
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@ -6642,6 +6657,9 @@ static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req
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// can be done for multiple frames.
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if (req_comp && req_comp != 4)
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u = stbi__convert_format(u, 4, req_comp, g.w, g.h);
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} else if (g.out) {
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// if there was an error and we allocated an image buffer, free it!
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STBI_FREE(g.out);
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}
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// free buffers needed for multiple frame loading;
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