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Review game code (something broken)
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@ -68,7 +68,7 @@ int main(void)
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font = LoadSpriteFont("resources/graphics/mainfont.png");
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atlas01 = LoadTexture("resources/graphics/atlas01.png");
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atlas02 = LoadTexture("resources/graphics/atlas02.pvr");
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atlas02 = LoadTexture("resources/graphics/atlas02.png");
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#if defined(PLATFORM_WEB) || defined(PLATFORM_RPI) || defined(PLATFORM_ANDROID)
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colorBlend = LoadShader("resources/shaders/glsl100/base.vs", "resources/shaders/glsl100/blend_color.fs");
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