mirror of
https://github.com/raysan5/raylib.git
synced 2025-12-25 10:22:33 -05:00
UPDATED: Notepad++ instellisense data
This commit is contained in:
@ -65,10 +65,16 @@
|
||||
<Overload retVal="void" descr="Set window state: not minimized/maximized (only PLATFORM_DESKTOP)"></Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="SetWindowIcon" func="yes">
|
||||
<Overload retVal="void" descr="Set icon for window (only PLATFORM_DESKTOP)">
|
||||
<Overload retVal="void" descr="Set icon for window (single image, RGBA 32bit, only PLATFORM_DESKTOP)">
|
||||
<Param name="Image image" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="SetWindowIcons" func="yes">
|
||||
<Overload retVal="void" descr="Set icon for window (multiple images, RGBA 32bit, only PLATFORM_DESKTOP)">
|
||||
<Param name="Image *images" />
|
||||
<Param name="int count" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="SetWindowTitle" func="yes">
|
||||
<Overload retVal="void" descr="Set title for window (only PLATFORM_DESKTOP)">
|
||||
<Param name="const char *title" />
|
||||
@ -181,7 +187,7 @@
|
||||
|
||||
<!-- Custom frame control functions -->
|
||||
<!-- NOTE: Those functions are intended for advance users that want full control over the frame processing -->
|
||||
<!-- By default EndDrawing() does this job: draws everything + SwapScreenBuffer() + manage frame timming + PollInputEvents() -->
|
||||
<!-- By default EndDrawing() does this job: draws everything + SwapScreenBuffer() + manage frame timing + PollInputEvents() -->
|
||||
<!-- To avoid that behaviour and control frame processes manually, enable in config.h: SUPPORT_CUSTOM_FRAME_CONTROL -->
|
||||
<KeyWord name="SwapScreenBuffer" func="yes">
|
||||
<Overload retVal="void" descr="Swap back buffer with front buffer (screen drawing)"></Overload>
|
||||
@ -313,6 +319,11 @@
|
||||
<Param name="const char *fsCode" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="IsShaderReady" func="yes">
|
||||
<Overload retVal="bool" descr="Check if a shader is ready">
|
||||
<Param name="Shader shader" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="GetShaderLocation" func="yes">
|
||||
<Overload retVal="int" descr="Get shader uniform location">
|
||||
<Param name="Shader shader" />
|
||||
@ -459,7 +470,7 @@
|
||||
</KeyWord>
|
||||
<KeyWord name="MemAlloc" func="yes">
|
||||
<Overload retVal="void" descr="Internal memory allocator">
|
||||
<Param name="int size" />
|
||||
<Param name="unsigned int size" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="MemRealloc" func="yes">
|
||||
@ -521,7 +532,7 @@
|
||||
</KeyWord>
|
||||
<KeyWord name="ExportDataAsCode" func="yes">
|
||||
<Overload retVal="bool" descr="Export data to code (.h), returns true on success">
|
||||
<Param name="const char *data" />
|
||||
<Param name="const unsigned char" />
|
||||
<Param name="unsigned int size" />
|
||||
<Param name="const char *fileName" />
|
||||
</Overload>
|
||||
@ -878,41 +889,18 @@
|
||||
<!-------------------------------------------------------------------------------------- -->
|
||||
<!-- Camera System Functions (Module: rcamera) -->
|
||||
<!-------------------------------------------------------------------------------------- -->
|
||||
<KeyWord name="SetCameraMode" func="yes">
|
||||
<Overload retVal="void" descr="Set camera mode (multiple camera modes available)">
|
||||
<Param name="Camera camera" />
|
||||
<Param name="int mode" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="UpdateCamera" func="yes">
|
||||
<Overload retVal="void" descr="Update camera position for selected mode">
|
||||
<Param name="Camera *camera" />
|
||||
<Param name="int mode" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
|
||||
<KeyWord name="SetCameraPanControl" func="yes">
|
||||
<Overload retVal="void" descr="Set camera pan key to combine with mouse movement (free camera)">
|
||||
<Param name="int keyPan" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="SetCameraAltControl" func="yes">
|
||||
<Overload retVal="void" descr="Set camera alt key to combine with mouse movement (free camera)">
|
||||
<Param name="int keyAlt" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="SetCameraSmoothZoomControl" func="yes">
|
||||
<Overload retVal="void" descr="Set camera smooth zoom key to combine with mouse (free camera)">
|
||||
<Param name="int keySmoothZoom" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="SetCameraMoveControls" func="yes">
|
||||
<Overload retVal="void" descr="Set camera move controls (1st person and 3rd person cameras)">
|
||||
<Param name="int keyFront" />
|
||||
<Param name="int keyBack" />
|
||||
<Param name="int keyRight" />
|
||||
<Param name="int keyLeft" />
|
||||
<Param name="int keyUp" />
|
||||
<Param name="int keyDown" />
|
||||
<KeyWord name="UpdateCameraPro" func="yes">
|
||||
<Overload retVal="void" descr="Update camera movement/rotation">
|
||||
<Param name="Camera *camera" />
|
||||
<Param name="Vector3 movement" />
|
||||
<Param name="Vector3 rotation" />
|
||||
<Param name="float zoom" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
|
||||
@ -1287,6 +1275,13 @@
|
||||
<Param name="Vector2 p3" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="CheckCollisionPointPoly" func="yes">
|
||||
<Overload retVal="bool" descr="Check if point is within a polygon described by array of vertices">
|
||||
<Param name="Vector2 point" />
|
||||
<Param name="Vector2 *points" />
|
||||
<Param name="int pointCount" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="CheckCollisionLines" func="yes">
|
||||
<Overload retVal="bool" descr="Check the collision between two lines defined by two points each, returns collision point by reference">
|
||||
<Param name="Vector2 startPos1" />
|
||||
@ -1316,7 +1311,7 @@
|
||||
<!-------------------------------------------------------------------------------------- -->
|
||||
|
||||
<!-- Image loading functions -->
|
||||
<!-- NOTE: This functions do not require GPU access -->
|
||||
<!-- NOTE: These functions do not require GPU access -->
|
||||
<KeyWord name="LoadImage" func="yes">
|
||||
<Overload retVal="Image" descr="Load image from file into CPU memory (RAM)">
|
||||
<Param name="const char *fileName" />
|
||||
@ -1352,6 +1347,11 @@
|
||||
<KeyWord name="LoadImageFromScreen" func="yes">
|
||||
<Overload retVal="Image" descr="Load image from screen buffer and (screenshot)"></Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="IsImageReady" func="yes">
|
||||
<Overload retVal="bool" descr="Check if an image is ready">
|
||||
<Param name="Image image" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="UnloadImage" func="yes">
|
||||
<Overload retVal="void" descr="Unload image from CPU memory (RAM)">
|
||||
<Param name="Image image" />
|
||||
@ -1420,6 +1420,15 @@
|
||||
<Param name="float factor" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="GenImagePerlinNoise" func="yes">
|
||||
<Overload retVal="Image" descr="Generate image: perlin noise">
|
||||
<Param name="int width" />
|
||||
<Param name="int height" />
|
||||
<Param name="int offsetX" />
|
||||
<Param name="int offsetY" />
|
||||
<Param name="float scale" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="GenImageCellular" func="yes">
|
||||
<Overload retVal="Image" descr="Generate image: cellular algorithm, bigger tileSize means bigger cells">
|
||||
<Param name="int width" />
|
||||
@ -1427,6 +1436,13 @@
|
||||
<Param name="int tileSize" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="GenImageText" func="yes">
|
||||
<Overload retVal="Image" descr="Generate image: grayscale image from text data">
|
||||
<Param name="int width" />
|
||||
<Param name="int height" />
|
||||
<Param name="const char *text" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
|
||||
<!-- Image manipulation functions -->
|
||||
<KeyWord name="ImageCopy" func="yes">
|
||||
@ -1498,6 +1514,12 @@
|
||||
<Param name="Image *image" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="ImageBlurGaussian" func="yes">
|
||||
<Overload retVal="void" descr="Apply Gaussian blur using a box blur approximation">
|
||||
<Param name="Image *image" />
|
||||
<Param name="int blurSize" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="ImageResize" func="yes">
|
||||
<Overload retVal="void" descr="Resize image (Bicubic scaling algorithm)">
|
||||
<Param name="Image *image" />
|
||||
@ -1669,7 +1691,7 @@
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="ImageDrawCircle" func="yes">
|
||||
<Overload retVal="void" descr="Draw circle within an image">
|
||||
<Overload retVal="void" descr="Draw a filled circle within an image">
|
||||
<Param name="Image *dst" />
|
||||
<Param name="int centerX" />
|
||||
<Param name="int centerY" />
|
||||
@ -1678,7 +1700,24 @@
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="ImageDrawCircleV" func="yes">
|
||||
<Overload retVal="void" descr="Draw circle within an image (Vector version)">
|
||||
<Overload retVal="void" descr="Draw a filled circle within an image (Vector version)">
|
||||
<Param name="Image *dst" />
|
||||
<Param name="Vector2 center" />
|
||||
<Param name="int radius" />
|
||||
<Param name="Color color" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="ImageDrawCircleLines" func="yes">
|
||||
<Overload retVal="void" descr="Draw circle outline within an image">
|
||||
<Param name="Image *dst" />
|
||||
<Param name="int centerX" />
|
||||
<Param name="int centerY" />
|
||||
<Param name="int radius" />
|
||||
<Param name="Color color" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="ImageDrawCircleLinesV" func="yes">
|
||||
<Overload retVal="void" descr="Draw circle outline within an image (Vector version)">
|
||||
<Param name="Image *dst" />
|
||||
<Param name="Vector2 center" />
|
||||
<Param name="int radius" />
|
||||
@ -1773,11 +1812,21 @@
|
||||
<Param name="int height" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="IsTextureReady" func="yes">
|
||||
<Overload retVal="bool" descr="Check if a texture is ready">
|
||||
<Param name="Texture2D texture" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="UnloadTexture" func="yes">
|
||||
<Overload retVal="void" descr="Unload texture from GPU memory (VRAM)">
|
||||
<Param name="Texture2D texture" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="IsRenderTextureReady" func="yes">
|
||||
<Overload retVal="bool" descr="Check if a render texture is ready">
|
||||
<Param name="RenderTexture2D target" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="UnloadRenderTexture" func="yes">
|
||||
<Overload retVal="void" descr="Unload render texture from GPU memory (VRAM)">
|
||||
<Param name="RenderTexture2D target" />
|
||||
@ -1849,26 +1898,6 @@
|
||||
<Param name="Color tint" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="DrawTextureQuad" func="yes">
|
||||
<Overload retVal="void" descr="Draw texture quad with tiling and offset parameters">
|
||||
<Param name="Texture2D texture" />
|
||||
<Param name="Vector2 tiling" />
|
||||
<Param name="Vector2 offset" />
|
||||
<Param name="Rectangle quad" />
|
||||
<Param name="Color tint" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="DrawTextureTiled" func="yes">
|
||||
<Overload retVal="void" descr="Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.">
|
||||
<Param name="Texture2D texture" />
|
||||
<Param name="Rectangle source" />
|
||||
<Param name="Rectangle dest" />
|
||||
<Param name="Vector2 origin" />
|
||||
<Param name="float rotation" />
|
||||
<Param name="float scale" />
|
||||
<Param name="Color tint" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="DrawTexturePro" func="yes">
|
||||
<Overload retVal="void" descr="Draw a part of a texture defined by a rectangle with 'pro' parameters">
|
||||
<Param name="Texture2D texture" />
|
||||
@ -1889,16 +1918,6 @@
|
||||
<Param name="Color tint" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="DrawTexturePoly" func="yes">
|
||||
<Overload retVal="void" descr="Draw a textured polygon">
|
||||
<Param name="Texture2D texture" />
|
||||
<Param name="Vector2 center" />
|
||||
<Param name="Vector2 *points" />
|
||||
<Param name="Vector2 *texcoords" />
|
||||
<Param name="int pointCount" />
|
||||
<Param name="Color tint" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
|
||||
<!-- Color/pixel related functions -->
|
||||
<KeyWord name="Fade" func="yes">
|
||||
@ -1934,6 +1953,24 @@
|
||||
<Param name="float value" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="ColorTint" func="yes">
|
||||
<Overload retVal="Color" descr="Get color multiplied with another color">
|
||||
<Param name="Color color" />
|
||||
<Param name="Color tint" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="ColorBrightness" func="yes">
|
||||
<Overload retVal="Color" descr="Get color with brightness correction, brightness factor goes from -1.0f to 1.0f">
|
||||
<Param name="Color color" />
|
||||
<Param name="float factor" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="ColorContrast" func="yes">
|
||||
<Overload retVal="Color" descr="Get color with contrast correction, contrast values between -1.0f and 1.0f">
|
||||
<Param name="Color color" />
|
||||
<Param name="float contrast" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="ColorAlpha" func="yes">
|
||||
<Overload retVal="Color" descr="Get color with alpha applied, alpha goes from 0.0f to 1.0f">
|
||||
<Param name="Color color" />
|
||||
@ -2004,6 +2041,11 @@
|
||||
<Param name="int glyphCount" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="IsFontReady" func="yes">
|
||||
<Overload retVal="bool" descr="Check if a font is ready">
|
||||
<Param name="Font font" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="LoadFontData" func="yes">
|
||||
<Overload retVal="GlyphInfo" descr="Load font data for further use">
|
||||
<Param name="const unsigned char" />
|
||||
@ -2136,6 +2178,17 @@
|
||||
</KeyWord>
|
||||
|
||||
<!-- Text codepoints management functions (unicode characters) -->
|
||||
<KeyWord name="LoadUTF8" func="yes">
|
||||
<Overload retVal="char" descr="Load UTF-8 text encoded from codepoints array">
|
||||
<Param name="const int *codepoints" />
|
||||
<Param name="int length" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="UnloadUTF8" func="yes">
|
||||
<Overload retVal="void" descr="Unload UTF-8 text encoded from codepoints array">
|
||||
<Param name="char *text" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="LoadCodepoints" func="yes">
|
||||
<Overload retVal="int" descr="Load all codepoints from a UTF-8 text string, codepoints count returned by parameter">
|
||||
<Param name="const char *text" />
|
||||
@ -2155,19 +2208,25 @@
|
||||
<KeyWord name="GetCodepoint" func="yes">
|
||||
<Overload retVal="int" descr="Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure">
|
||||
<Param name="const char *text" />
|
||||
<Param name="int *bytesProcessed" />
|
||||
<Param name="int *codepointSize" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="GetCodepointNext" func="yes">
|
||||
<Overload retVal="int" descr="Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure">
|
||||
<Param name="const char *text" />
|
||||
<Param name="int *codepointSize" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="GetCodepointPrevious" func="yes">
|
||||
<Overload retVal="int" descr="Get previous codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure">
|
||||
<Param name="const char *text" />
|
||||
<Param name="int *codepointSize" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="CodepointToUTF8" func="yes">
|
||||
<Overload retVal="const char" descr="Encode one codepoint into UTF-8 byte array (array length returned as parameter)">
|
||||
<Param name="int codepoint" />
|
||||
<Param name="int *byteSize" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="TextCodepointsToUTF8" func="yes">
|
||||
<Overload retVal="char" descr="Encode text as codepoints array into UTF-8 text string (WARNING: memory must be freed!)">
|
||||
<Param name="const int *codepoints" />
|
||||
<Param name="int length" />
|
||||
<Param name="int *utf8Size" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
|
||||
@ -2339,27 +2398,6 @@
|
||||
<Param name="Color color" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="DrawCubeTexture" func="yes">
|
||||
<Overload retVal="void" descr="Draw cube textured">
|
||||
<Param name="Texture2D texture" />
|
||||
<Param name="Vector3 position" />
|
||||
<Param name="float width" />
|
||||
<Param name="float height" />
|
||||
<Param name="float length" />
|
||||
<Param name="Color color" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="DrawCubeTextureRec" func="yes">
|
||||
<Overload retVal="void" descr="Draw cube with a region of a texture">
|
||||
<Param name="Texture2D texture" />
|
||||
<Param name="Rectangle source" />
|
||||
<Param name="Vector3 position" />
|
||||
<Param name="float width" />
|
||||
<Param name="float height" />
|
||||
<Param name="float length" />
|
||||
<Param name="Color color" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="DrawSphere" func="yes">
|
||||
<Overload retVal="void" descr="Draw sphere">
|
||||
<Param name="Vector3 centerPos" />
|
||||
@ -2425,6 +2463,26 @@
|
||||
<Param name="Color color" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="DrawCapsule" func="yes">
|
||||
<Overload retVal="void" descr="Draw a capsule with the center of its sphere caps at startPos and endPos">
|
||||
<Param name="Vector3 startPos" />
|
||||
<Param name="Vector3 endPos" />
|
||||
<Param name="float radius" />
|
||||
<Param name="int slices" />
|
||||
<Param name="int rings" />
|
||||
<Param name="Color color" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="DrawCapsuleWires" func="yes">
|
||||
<Overload retVal="void" descr="Draw capsule wireframe with the center of its sphere caps at startPos and endPos">
|
||||
<Param name="Vector3 startPos" />
|
||||
<Param name="Vector3 endPos" />
|
||||
<Param name="float radius" />
|
||||
<Param name="int slices" />
|
||||
<Param name="int rings" />
|
||||
<Param name="Color color" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="DrawPlane" func="yes">
|
||||
<Overload retVal="void" descr="Draw a plane XZ">
|
||||
<Param name="Vector3 centerPos" />
|
||||
@ -2460,13 +2518,13 @@
|
||||
<Param name="Mesh mesh" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="UnloadModel" func="yes">
|
||||
<Overload retVal="void" descr="Unload model (including meshes) from memory (RAM and/or VRAM)">
|
||||
<KeyWord name="IsModelReady" func="yes">
|
||||
<Overload retVal="bool" descr="Check if a model is ready">
|
||||
<Param name="Model model" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="UnloadModelKeepMeshes" func="yes">
|
||||
<Overload retVal="void" descr="Unload model (but not meshes) from memory (RAM and/or VRAM)">
|
||||
<KeyWord name="UnloadModel" func="yes">
|
||||
<Overload retVal="void" descr="Unload model (including meshes) from memory (RAM and/or VRAM)">
|
||||
<Param name="Model model" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
@ -2694,6 +2752,11 @@
|
||||
<KeyWord name="LoadMaterialDefault" func="yes">
|
||||
<Overload retVal="Material" descr="Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)"></Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="IsMaterialReady" func="yes">
|
||||
<Overload retVal="bool" descr="Check if a material is ready">
|
||||
<Param name="Material material" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="UnloadMaterial" func="yes">
|
||||
<Overload retVal="void" descr="Unload material from GPU memory (VRAM)">
|
||||
<Param name="Material material" />
|
||||
@ -2839,6 +2902,11 @@
|
||||
<Param name="int dataSize" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="IsWaveReady" func="yes">
|
||||
<Overload retVal="bool" descr="Checks if wave data is ready">
|
||||
<Param name="Wave wave" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="LoadSound" func="yes">
|
||||
<Overload retVal="Sound" descr="Load sound from file">
|
||||
<Param name="const char *fileName" />
|
||||
@ -2849,6 +2917,11 @@
|
||||
<Param name="Wave wave" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="IsSoundReady" func="yes">
|
||||
<Overload retVal="bool" descr="Checks if a sound is ready">
|
||||
<Param name="Sound sound" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="UpdateSound" func="yes">
|
||||
<Overload retVal="void" descr="Update sound buffer with new data">
|
||||
<Param name="Sound sound" />
|
||||
@ -2900,17 +2973,6 @@
|
||||
<Param name="Sound sound" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="PlaySoundMulti" func="yes">
|
||||
<Overload retVal="void" descr="Play a sound (using multichannel buffer pool)">
|
||||
<Param name="Sound sound" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="StopSoundMulti" func="yes">
|
||||
<Overload retVal="void" descr="Stop any sound playing (using multichannel buffer pool)"></Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="GetSoundsPlaying" func="yes">
|
||||
<Overload retVal="int" descr="Get number of sounds playing in the multichannel"></Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="IsSoundPlaying" func="yes">
|
||||
<Overload retVal="bool" descr="Check if a sound is currently playing">
|
||||
<Param name="Sound sound" />
|
||||
@ -2978,6 +3040,11 @@
|
||||
<Param name="int dataSize" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="IsMusicReady" func="yes">
|
||||
<Overload retVal="bool" descr="Checks if a music stream is ready">
|
||||
<Param name="Music music" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="UnloadMusicStream" func="yes">
|
||||
<Overload retVal="void" descr="Unload music stream">
|
||||
<Param name="Music music" />
|
||||
@ -3056,6 +3123,11 @@
|
||||
<Param name="unsigned int channels" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="IsAudioStreamReady" func="yes">
|
||||
<Overload retVal="bool" descr="Checks if an audio stream is ready">
|
||||
<Param name="AudioStream stream" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="UnloadAudioStream" func="yes">
|
||||
<Overload retVal="void" descr="Unload audio stream and free memory">
|
||||
<Param name="AudioStream stream" />
|
||||
@ -3141,4 +3213,15 @@
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
|
||||
<KeyWord name="AttachAudioMixedProcessor" func="yes">
|
||||
<Overload retVal="void" descr="Attach audio stream processor to the entire audio pipeline">
|
||||
<Param name="AudioCallback processor" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
<KeyWord name="DetachAudioMixedProcessor" func="yes">
|
||||
<Overload retVal="void" descr="Detach audio stream processor from the entire audio pipeline">
|
||||
<Param name="AudioCallback processor" />
|
||||
</Overload>
|
||||
</KeyWord>
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user