CMake: Major cleanup to support find_package(raylib)

Remove that link_libraries_to_executable() hack and defines a proper
raylib target that can be used with target_link_libraries.

The same target is also available for external (user) code by using
find_package(raylib).

This results in:

- Remove hardcoded build directories from examples and games CMakeLists.txt
- Allow rlgl_standalone and other special examples to be built easily
- Allow CMake projects to find_package(raylib instead of fiddling with pkg-config
- Makes code a little more maintainable
- Fixes #471, #606.
- Makes code less confusing by removing the double use of PLATFORM (#584).

Note that this is still not _The Right Way_(TM), because normally
raylib-config.cmake (or its includes) would be automatically generated.
I didn't manage to get that to work though, so I went the easier route
of just wrapping pkg_check_modules for consumption by find_package.
This commit is contained in:
Ahmad Fatoum
2018-07-28 16:08:41 +02:00
parent 3e5093eab0
commit 3f09726331
17 changed files with 321 additions and 264 deletions

View File

@ -46,12 +46,16 @@ matrix:
before_script:
before_install:
- if [ -z "$USE_EXTERNAL_GLFW" ]; then USE_EXTERNAL_GLFW=IF_POSSIBLE; fi
- if [ -z "$SHARED" ]; then SHARED=ON ; fi
- if [ -z "$STATIC" ]; then STATIC=ON ; fi
- if [ -z "$OPENAL" ]; then OPENAL=OFF ; fi
- if [ -z "$USE_EXTERNAL_GLFW" ]; then export USE_EXTERNAL_GLFW=IF_POSSIBLE; fi
- if [ -z "$SHARED" ]; then export SHARED=ON ; fi
- if [ -z "$STATIC" ]; then export STATIC=ON ; fi
- if [ -z "$OPENAL" ]; then export OPENAL=OFF; fi
- if [[ "$INSTALL_GLFW" == "YES" && "$USE_EXTERNAL_GLFW" != "OFF" ]]; then
export DONT_TEST=1;
fi
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then
if [[ "$ARCH" == *-android ]]; then
export DONT_TEST=1;
export RAYLIB_PACKAGE_SUFFIX="-Android-arm64";
wget https://dl.google.com/android/repository/android-ndk-r17-linux-x86_64.zip;
unzip -qq android-ndk*.zip;
@ -68,11 +72,12 @@ before_install:
export PATH=/tmp/android-toolchain/bin:$PATH;
export CC=${PREFIX}clang;
export CXX=${PREFIX}clang++;
CMAKE_ARCH_ARGS='-DPLATFORM=Android';
export CMAKE_ARCH_ARGS='-DPLATFORM=Android';
elif [ "$ARCH" == "html5" ]; then
export DONT_TEST=1;
export RAYLIB_PACKAGE_SUFFIX="-html5";
docker run --privileged=true -dit --name emscripten -v $(pwd):/src trzeci/emscripten:sdk-incoming-64bit bash;
CMAKE_ARCH_ARGS='-DPLATFORM=Web -DCMAKE_TOOLCHAIN_FILE=../cmake/emscripten.cmake';
export CMAKE_ARCH_ARGS='-DPLATFORM=Web -DCMAKE_TOOLCHAIN_FILE=../cmake/emscripten.cmake';
RUNNER='docker exec -it emscripten cmake -E chdir build';
else
sudo apt-get install -y gcc-multilib
@ -82,7 +87,7 @@ before_install:
libgl1-mesa-dev:$ARCH libglu1-mesa-dev:$ARCH;
if [ "$OPENAL" == "ON" ]; then sudo apt-get install -y libopenal-dev; fi;
if [ "$ARCH" == "i386" ]; then CMAKE_ARCH_ARGS='-DCMAKE_C_FLAGS=-m32 -DCMAKE_SYSTEM_LIBRARY_PATH=/usr/lib/i386-linux-gnu -DSUPPORT_FILEFORMAT_FLAC=OFF'; fi;
if [ "$ARCH" == "i386" ]; then export CMAKE_ARCH_ARGS='-DCMAKE_C_FLAGS=-m32 -DCMAKE_SYSTEM_LIBRARY_PATH=/usr/lib/i386-linux-gnu -DSUPPORT_FILEFORMAT_FLAC=OFF'; fi;
export RAYLIB_PACKAGE_SUFFIX="-Linux-$ARCH";
if [ "$INSTALL_GLFW" == "YES" ]; then
@ -121,7 +126,7 @@ script:
- $RUNNER make VERBOSE=1
- if [ "$RELEASE" != "NO" ]; then $RUNNER make package; fi
- sudo $RUNNER make install
- if [[ "$ARCH" != *-android && "$ARCH" != html5 ]]; then
- if [ ! "$DONT_TEST" ]; then
pkg-config --static --libs raylib;
nm -g release/libraylib.a | grep glfwGetProcAddress || (echo "libraylib.a doesn't contain GLFW symbols! Aborting..." && false);
ctest --output-on-failure;