CMake: Major cleanup to support find_package(raylib)

Remove that link_libraries_to_executable() hack and defines a proper
raylib target that can be used with target_link_libraries.

The same target is also available for external (user) code by using
find_package(raylib).

This results in:

- Remove hardcoded build directories from examples and games CMakeLists.txt
- Allow rlgl_standalone and other special examples to be built easily
- Allow CMake projects to find_package(raylib instead of fiddling with pkg-config
- Makes code a little more maintainable
- Fixes #471, #606.
- Makes code less confusing by removing the double use of PLATFORM (#584).

Note that this is still not _The Right Way_(TM), because normally
raylib-config.cmake (or its includes) would be automatically generated.
I didn't manage to get that to work though, so I went the easier route
of just wrapping pkg_check_modules for consumption by find_package.
This commit is contained in:
Ahmad Fatoum
2018-07-28 16:08:41 +02:00
parent 3e5093eab0
commit 3f09726331
17 changed files with 321 additions and 264 deletions

View File

@ -1,18 +1,13 @@
# Setup the project and settings
cmake_minimum_required(VERSION 2.6)
project(drturtle)
include("../../cmake/utils.cmake")
# Make sure raylib has been built
# TODO `build` directory should maybe be something else...
include_directories("../../build/release")
# Executable & linking
add_executable(drturtle 06_drturtle_final.c)
link_libraries_to_executable(drturtle)
add_executable(${PROJECT_NAME} 06_drturtle_final.c)
if (NOT TARGET raylib)
find_package(raylib 2.0 REQUIRED)
endif()
target_link_libraries(${PROJECT_NAME} raylib)
# Resources
# Copy all of the resource files to the destination
file(COPY "resources/" DESTINATION "resources/")