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Update raudio.c
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@ -2487,7 +2487,7 @@ static ma_uint32 ReadAudioBufferFramesInMixingFormat(AudioBuffer *audioBuffer, f
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{
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{
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float *runningFramesOut = framesOut + (totalOutputFramesProcessed*audioBuffer->converter.channelsOut);
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float *runningFramesOut = framesOut + (totalOutputFramesProcessed*audioBuffer->converter.channelsOut);
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ma_uint64 outputFramesToProcessThisIteration = frameCount - totalOutputFramesProcessed;
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ma_uint64 outputFramesToProcessThisIteration = frameCount - totalOutputFramesProcessed;
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ma_uint64 inputFramesToProcessThisIteration = 0;
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//ma_uint64 inputFramesToProcessThisIteration = 0;
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// Process any residual input frames from the previous read first.
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// Process any residual input frames from the previous read first.
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if (audioBuffer->converterResidualCount > 0)
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if (audioBuffer->converterResidualCount > 0)
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