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Minor comments tweak
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@ -2916,7 +2916,7 @@ static Model LoadOBJ(const char *fileName)
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float shininess;
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float ior; // index of refraction
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float dissolve; // 1 == opaque; 0 == fully transparent
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// illumination model (see http://www.fileformat.info/format/material/)
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// illumination model (Ref: http://www.fileformat.info/format/material/)
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int illum;
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int pad0;
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