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[Examples] set FPS to 60 (#4235)
* set FPS to 60 * remove extra commented lines
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@ -27,6 +27,8 @@ int main(void)
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// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
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Texture2D texture = LoadTexture("resources/raylib_logo.png"); // Texture loading
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SetTargetFPS(60); // Set our game to run at 60 frames-per-second
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//---------------------------------------------------------------------------------------
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// Main game loop
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