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Update core_3d_fps_controller.c
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@ -356,5 +356,7 @@ void DrawLevel()
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towerPos.x *= -1;
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towerPos.x *= -1;
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DrawCubeV(towerPos, towerSize, towerColor);
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DrawCubeV(towerPos, towerSize, towerColor);
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DrawCubeWiresV(towerPos, towerSize, DARKBLUE);
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DrawCubeWiresV(towerPos, towerSize, DARKBLUE);
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}
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// Red sun
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DrawSphere((Vector3) { 300.f, 300.f, 0.f }, 100.f, (Color) { 255, 0, 0, 255 });
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}
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