mirror of
https://github.com/raysan5/raylib.git
synced 2025-12-25 10:22:33 -05:00
removed trailing spaces
This commit is contained in:
10
src/external/rl_gputex.h
vendored
10
src/external/rl_gputex.h
vendored
@ -585,7 +585,7 @@ int rl_save_ktx(const char *file_name, void *data, int width, int height, int fo
|
||||
// KTX 2.0: UInt32 supercompressionScheme - 0 (None), 1 (Crunch CRN), 2 (Zlib DEFLATE)...
|
||||
// KTX 2.0 defines additional header elements...
|
||||
} ktx_header;
|
||||
|
||||
|
||||
Byte[12] identifier
|
||||
UInt32 vkFormat
|
||||
UInt32 typeSize
|
||||
@ -632,10 +632,10 @@ int rl_save_ktx(const char *file_name, void *data, int width, int height, int fo
|
||||
header.faces = 1;
|
||||
header.mipmap_levels = mipmaps; // If it was 0, it means mipmaps should be generated on loading (not for compressed formats)
|
||||
header.key_value_data_size = 0; // No extra data after the header
|
||||
|
||||
|
||||
// TODO: WARNING: Function dependant on rlgl library!
|
||||
rlGetGlTextureFormats(format, &header.gl_internal_format, &header.gl_format, &header.gl_type); // rlgl module function
|
||||
|
||||
|
||||
header.gl_base_internal_format = header.gl_format; // TODO: WARNING: KTX 1.1 only
|
||||
|
||||
// NOTE: We can save into a .ktx all PixelFormats supported by raylib, including compressed formats like DXT, ETC or ASTC
|
||||
@ -947,7 +947,7 @@ void get_gl_texture_formats(int format, unsigned int *gl_internal_format, unsign
|
||||
{
|
||||
// KTX 1.1 uses OpenGL formats on header info but KTX 2.0 uses Vulkan texture formats,
|
||||
// if this library is being improved to support KTX 2.0, it requires those formats to be provided -> View list at the end!
|
||||
|
||||
|
||||
/*
|
||||
*gl_internal_format = 0;
|
||||
*gl_format = 0;
|
||||
@ -1023,7 +1023,7 @@ void get_gl_texture_formats(int format, unsigned int *gl_internal_format, unsign
|
||||
|
||||
/*
|
||||
// OpenGL texture data formats
|
||||
// NOTE: Those values can be useful for KTX 1.1 saving,
|
||||
// NOTE: Those values can be useful for KTX 1.1 saving,
|
||||
// probably only the latest OpenGL ones, not the extensions ones
|
||||
// So, there is no need to include full OpenGL headers
|
||||
#define GL_UNSIGNED_BYTE 0x1401
|
||||
|
||||
Reference in New Issue
Block a user