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Updated examples versions, validated with REXM
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* Example complexity rating: [★★☆☆] 2/4
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* Example originally created with raylib 5.5, last time updated with raylib 5.6
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* Example originally created with raylib 5.5, last time updated with raylib 6.0
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* Example contributed by Maicon Santana (@maiconpintoabreu) and reviewed by Ramon Santamaria (@raysan5)
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* NOTE: This example requires raylib OpenGL 3.3 or ES2 versions for shaders support,
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* OpenGL 1.1 does not support shaders, recompile raylib to OpenGL 3.3 version
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*
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* Example originally created with raylib 5.6, last time updated with raylib 5.6
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* Example originally created with raylib 6.0, last time updated with raylib 6.0
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* Example contributed by Jordi Santonja (@JordSant) and reviewed by Ramon Santamaria (@raysan5)
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@ -7,7 +7,7 @@
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* NOTE: This example requires raylib OpenGL 3.3 or ES2 versions for shaders support,
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* OpenGL 1.1 does not support shaders, recompile raylib to OpenGL 3.3 version
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*
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* Example originally created with raylib 5.6, last time updated with raylib 5.6
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* Example originally created with raylib 6.0, last time updated with raylib 6.0
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*
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* Example contributed by Jordi Santonja (@JordSant) and reviewed by Ramon Santamaria (@raysan5)
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* NOTE: Shaders used in this example are #version 330 (OpenGL 3.3)
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* Example originally created with raylib 5.6, last time updated with raylib 5.6
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* Example originally created with raylib 6.0, last time updated with raylib 6.0
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*
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* Example contributed by Jordi Santonja (@JordSant)
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* Based on previous work by Josh Colclough (@joshcol9232)
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@ -7,7 +7,7 @@
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* NOTE: This example requires raylib OpenGL 3.3 or ES2 versions for shaders support,
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* OpenGL 1.1 does not support shaders, recompile raylib to OpenGL 3.3 version
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*
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* Example originally created with raylib 5.6, last time updated with raylib 5.6
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* Example originally created with raylib 6.0, last time updated with raylib 6.0
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*
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* Example contributed by Jeremy Montgomery (@Sir_Irk) and reviewed by Ramon Santamaria (@raysan5)
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*
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