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REVIEWED: examples descriptions
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*
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* raylib [shaders] example - Sieve of Eratosthenes
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*
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* Sieve of Eratosthenes, the earliest known (ancient Greek) prime number sieve.
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* NOTE: Sieve of Eratosthenes, the earliest known (ancient Greek) prime number sieve.
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*
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* "Sift the twos and sift the threes,
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* The Sieve of Eratosthenes.
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* When the multiples sublime,
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* the numbers that are left are prime."
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* "Sift the twos and sift the threes,
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* The Sieve of Eratosthenes.
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* When the multiples sublime,
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* the numbers that are left are prime."
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*
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* NOTE: This example requires raylib OpenGL 3.3 or ES2 versions for shaders support,
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* OpenGL 1.1 does not support shaders, recompile raylib to OpenGL 3.3 version.
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*
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* NOTE: Shaders used in this example are #version 330 (OpenGL 3.3).
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*
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* This example has been created using raylib 2.5 (www.raylib.com)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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* Example originally created with raylib 2.5, last time updated with raylib 4.0
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*
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* Example contributed by ProfJski and reviewed by Ramon Santamaria (@raysan5)
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*
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* Copyright (c) 2019 ProfJski and Ramon Santamaria (@raysan5)
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* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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* BSD-like license that allows static linking with closed source software
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*
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* Copyright (c) 2019-2022 ProfJski and Ramon Santamaria (@raysan5)
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*
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********************************************************************************************/
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