[wip] rlDrawMeshInstanced (#1318)

* rlDrawMeshInstanced first attempt

* rlDrawMeshInstanced OpenGL 3.3 and VAO checks

* rlDrawMeshInstanced GetShaderAttribLocation; comments

* example instanced shader

* RLGL_STANDALONE RAYMATH_STANDALONE Vector4

* apply suggested naming changes; add instanced mesh example

* remove orphan variables
This commit is contained in:
seanpringle
2020-09-27 18:29:05 +10:00
committed by GitHub
parent e90b4d8915
commit 4bcddc3b15
6 changed files with 307 additions and 4 deletions

View File

@ -488,7 +488,8 @@ SHADERS = \
shaders/shaders_basic_lighting \
shaders/shaders_fog \
shaders/shaders_simple_mask \
shaders/shaders_spotlight
shaders/shaders_spotlight \
shaders/shaders_rlgl_mesh_instanced
AUDIO = \
audio/audio_module_playing \