REVIEWED: GetTextureData(), allow retrieving 32bit float data

This commit is contained in:
raysan5
2020-09-14 16:03:45 +02:00
parent 43b9113c0c
commit 5073619962
2 changed files with 2 additions and 2 deletions

View File

@ -2835,7 +2835,7 @@ Image GetTextureData(Texture2D texture)
{
Image image = { 0 };
if (texture.format < 8)
if (texture.format < COMPRESSED_DXT1_RGB)
{
image.data = rlReadTexturePixels(texture);