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Update zig build system to zig version 0.11.0 (#3393)
* update build.zig for zig 0.11.0 * fix build.zig in examples to install executable correctly * discard build.zig, only use src/build.zig, to avoid annoying zig-out path problem * update zig version note
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@ -1,6 +1,6 @@
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const std = @import("std");
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// This has been tested to work with zig master branch as of commit 87de821 or May 14 2023
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// This has been tested to work with zig 0.11.0 (67709b6, Aug 4 2023)
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pub fn addRaylib(b: *std.Build, target: std.zig.CrossTarget, optimize: std.builtin.OptimizeMode, options: Options) *std.Build.CompileStep {
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const raylib_flags = &[_][]const u8{
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"-std=gnu99",
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@ -192,12 +192,12 @@ pub fn build(b: *std.Build) void {
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const lib = addRaylib(b, target, optimize, options);
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lib.installHeader("src/raylib.h", "raylib.h");
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lib.installHeader("src/raymath.h", "raymath.h");
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lib.installHeader("src/rlgl.h", "rlgl.h");
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lib.installHeader("raylib.h", "raylib.h");
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lib.installHeader("raymath.h", "raymath.h");
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lib.installHeader("rlgl.h", "rlgl.h");
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if (options.raygui) {
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lib.installHeader("../raygui/src/raygui.h", "raygui.h");
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lib.installHeader("../../raygui/src/raygui.h", "raygui.h");
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}
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b.installArtifact(lib);
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