WARNING: **NEW** raylib code CONVENTION: Comments do not end with '.'

This commit is contained in:
Ray
2025-08-07 18:23:20 +02:00
parent 6792e6e2dd
commit 570082deba
55 changed files with 210 additions and 208 deletions

View File

@ -5,7 +5,7 @@
* Example complexity rating: [★★★☆] 3/4
*
* NOTE: This example requires 'easings.h' library, provided on raylib/src. Just copy
* the library to same directory as example or make sure it's available on include path.
* the library to same directory as example or make sure it's available on include path
*
* Example originally created with raylib 2.0, last time updated with raylib 2.5
*

View File

@ -265,10 +265,10 @@ static void DrawRectangleRoundedGradientH(Rectangle rec, float roundnessLeft, fl
rlSetTexture(0);
#else
// Here we use the 'Diagram' to guide ourselves to which point receives what color.
// Here we use the 'Diagram' to guide ourselves to which point receives what color
// By choosing the color correctly associated with a pointe the gradient effect
// will naturally come from OpenGL interpolation.
// But this time instead of Quad, we think in triangles.
// will naturally come from OpenGL interpolation
// But this time instead of Quad, we think in triangles
rlBegin(RL_TRIANGLES);
// Draw all of the 4 corners: [1] Upper Left Corner, [3] Upper Right Corner, [5] Lower Right Corner, [7] Lower Left Corner