Code gardening...

This commit is contained in:
Ray
2025-06-07 20:14:24 +02:00
parent 8a3a8ee8e3
commit 59bcf680aa
10 changed files with 128 additions and 131 deletions

View File

@ -721,7 +721,7 @@ void SetWindowIcon(Image image)
bmask = 0x001F, amask = 0;
depth = 16, pitch = image.width*2;
} break;
case PIXELFORMAT_UNCOMPRESSED_R8G8B8:
case PIXELFORMAT_UNCOMPRESSED_R8G8B8:
{
// WARNING: SDL2 could be using BGR but SDL3 RGB
rmask = 0xFF0000, gmask = 0x00FF00;
@ -1697,8 +1697,8 @@ void PollInputEvents(void)
CORE.Input.Gamepad.axisCount[jid] = SDL_JoystickNumAxes(SDL_GameControllerGetJoystick(platform.gamepad[jid]));
CORE.Input.Gamepad.axisState[jid][GAMEPAD_AXIS_LEFT_TRIGGER] = -1.0f;
CORE.Input.Gamepad.axisState[jid][GAMEPAD_AXIS_RIGHT_TRIGGER] = -1.0f;
memset(CORE.Input.Gamepad.name[jid], 0, MAX_GAMEPAD_NAME_LENGTH);
strncpy(CORE.Input.Gamepad.name[jid], SDL_GameControllerNameForIndex(jid), MAX_GAMEPAD_NAME_LENGTH - 1);
CORE.Input.Gamepad.name[jid][MAX_GAMEPAD_NAME_LENGTH - 1] = '\0';
}
else
{