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Update mini_al to v0.8.8
Some minor tweaks around
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@ -886,7 +886,7 @@ void EndDrawing(void)
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// Wait for some milliseconds...
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if (frameTime < targetTime)
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{
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Wait( (float)(targetTime - frameTime)*1000.0f);
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Wait((float)(targetTime - frameTime)*1000.0f);
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currentTime = GetTime();
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double extraTime = currentTime - previousTime;
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