REVIEWED: rlLoadFramebuffer()

This commit is contained in:
Ray
2024-02-04 12:13:56 +01:00
parent 80580746e5
commit 615ee9d177
6 changed files with 6 additions and 6 deletions

View File

@ -194,7 +194,7 @@ static TextureCubemap GenTextureCubemap(Shader shader, Texture2D panorama, int s
unsigned int rbo = rlLoadTextureDepth(size, size, true);
cubemap.id = rlLoadTextureCubemap(0, size, format);
unsigned int fbo = rlLoadFramebuffer(size, size);
unsigned int fbo = rlLoadFramebuffer();
rlFramebufferAttach(fbo, rbo, RL_ATTACHMENT_DEPTH, RL_ATTACHMENT_RENDERBUFFER, 0);
rlFramebufferAttach(fbo, cubemap.id, RL_ATTACHMENT_COLOR_CHANNEL0, RL_ATTACHMENT_CUBEMAP_POSITIVE_X, 0);