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fix vector angle example mode 0 circle segment drawing (#3150)
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@ -536,12 +536,20 @@ AUDIO = \
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audio/audio_stream_effects \
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audio/audio_mixed_processor
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OTHERS = \
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others/easings_testbed \
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others/embedded_files_loading \
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others/raylib_opengl_interop \
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others/raymath_vector_angle \
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others/rlgl_compute_shader \
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others/rlgl_standalone
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CURRENT_MAKEFILE = $(lastword $(MAKEFILE_LIST))
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# Define processes to execute
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#------------------------------------------------------------------------------------------------
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# Default target entry
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all: $(CORE) $(SHAPES) $(TEXT) $(TEXTURES) $(MODELS) $(SHADERS) $(AUDIO)
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all: $(CORE) $(SHAPES) $(TEXT) $(TEXTURES) $(MODELS) $(SHADERS) $(AUDIO) $(OTHERS)
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core: $(CORE)
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shapes: $(SHAPES)
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@ -550,6 +558,7 @@ text: $(TEXT)
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models: $(MODELS)
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shaders: $(SHADERS)
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audio: $(AUDIO)
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others: $(OTHERS)
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# Generic compilation pattern
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# NOTE: Examples must be ready for Android compilation!
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