fix vector angle example mode 0 circle segment drawing (#3150)

This commit is contained in:
Gisteron
2023-07-02 18:51:27 +02:00
committed by GitHub
parent d1ab031a27
commit 64bb2fe3ec
2 changed files with 13 additions and 5 deletions

View File

@ -536,12 +536,20 @@ AUDIO = \
audio/audio_stream_effects \
audio/audio_mixed_processor
OTHERS = \
others/easings_testbed \
others/embedded_files_loading \
others/raylib_opengl_interop \
others/raymath_vector_angle \
others/rlgl_compute_shader \
others/rlgl_standalone
CURRENT_MAKEFILE = $(lastword $(MAKEFILE_LIST))
# Define processes to execute
#------------------------------------------------------------------------------------------------
# Default target entry
all: $(CORE) $(SHAPES) $(TEXT) $(TEXTURES) $(MODELS) $(SHADERS) $(AUDIO)
all: $(CORE) $(SHAPES) $(TEXT) $(TEXTURES) $(MODELS) $(SHADERS) $(AUDIO) $(OTHERS)
core: $(CORE)
shapes: $(SHAPES)
@ -550,6 +558,7 @@ text: $(TEXT)
models: $(MODELS)
shaders: $(SHADERS)
audio: $(AUDIO)
others: $(OTHERS)
# Generic compilation pattern
# NOTE: Examples must be ready for Android compilation!