mirror of
https://github.com/raysan5/raylib.git
synced 2026-02-03 12:49:17 -05:00
Update GLFW to 3.4 (#3827)
* Update GLFW to 3.4 (draft)
* Add _glfwConnectNull() function to rglfw.c
* Update rglfw.c
* Update Makefile
* Makefile: Replace USE_WAYLAND_DISPLAY with DISABLE_WAYLAND
* Revert "Makefile: Replace USE_WAYLAND_DISPLAY with DISABLE_WAYLAND"
This reverts commit 9e79abde78.
* GlfwImport.cmake: Replace GLFW_USE_WAYLAND with GLFW_BUILD_WAYLAND
* Update rglfw.c
* Output platform selected by GLFW to TRACELOG
* GLFW has removed Mir support
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6589311a0b
348
src/external/glfw/include/GLFW/glfw3.h
vendored
348
src/external/glfw/include/GLFW/glfw3.h
vendored
@ -361,10 +361,15 @@ extern "C" {
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#define GLFW_HAT_RIGHT_DOWN (GLFW_HAT_RIGHT | GLFW_HAT_DOWN)
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#define GLFW_HAT_LEFT_UP (GLFW_HAT_LEFT | GLFW_HAT_UP)
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#define GLFW_HAT_LEFT_DOWN (GLFW_HAT_LEFT | GLFW_HAT_DOWN)
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/*! @ingroup input
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*/
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#define GLFW_KEY_UNKNOWN -1
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/*! @} */
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/*! @defgroup keys Keyboard keys
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* @brief Keyboard key IDs.
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/*! @defgroup keys Keyboard key tokens
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* @brief Keyboard key tokens.
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*
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* See [key input](@ref input_key) for how these are used.
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*
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@ -387,9 +392,6 @@ extern "C" {
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* @{
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*/
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/* The unknown key */
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#define GLFW_KEY_UNKNOWN -1
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/* Printable keys */
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#define GLFW_KEY_SPACE 32
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#define GLFW_KEY_APOSTROPHE 39 /* ' */
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@ -825,11 +827,11 @@ extern "C" {
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#define GLFW_FEATURE_UNIMPLEMENTED 0x0001000D
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/*! @brief Platform unavailable or no matching platform was found.
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*
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* If emitted during initialization, no matching platform was found. If @ref
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* GLFW_PLATFORM is set to `GLFW_ANY_PLATFORM`, GLFW could not detect any of the
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* platforms supported by this library binary, except for the Null platform. If set to
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* a specific platform, it is either not supported by this library binary or GLFW was not
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* able to detect it.
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* If emitted during initialization, no matching platform was found. If the @ref
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* GLFW_PLATFORM init hint was set to `GLFW_ANY_PLATFORM`, GLFW could not detect any of
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* the platforms supported by this library binary, except for the Null platform. If the
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* init hint was set to a specific platform, it is either not supported by this library
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* binary or GLFW was not able to detect it.
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*
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* If emitted by a native access function, GLFW was initialized for a different platform
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* than the function is for.
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@ -1096,8 +1098,15 @@ extern "C" {
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* [window hint](@ref GLFW_SCALE_TO_MONITOR).
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*/
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#define GLFW_SCALE_TO_MONITOR 0x0002200C
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/*! @brief macOS specific
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* [window hint](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint).
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/*! @brief Window framebuffer scaling
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* [window hint](@ref GLFW_SCALE_FRAMEBUFFER_hint).
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*/
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#define GLFW_SCALE_FRAMEBUFFER 0x0002200D
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/*! @brief Legacy name for compatibility.
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*
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* This is an alias for the
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* [GLFW_SCALE_FRAMEBUFFER](@ref GLFW_SCALE_FRAMEBUFFER_hint) window hint for
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* compatibility with earlier versions.
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*/
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#define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001
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/*! @brief macOS specific
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@ -1117,6 +1126,9 @@ extern "C" {
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*/
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#define GLFW_X11_INSTANCE_NAME 0x00024002
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#define GLFW_WIN32_KEYBOARD_MENU 0x00025001
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/*! @brief Win32 specific [window hint](@ref GLFW_WIN32_SHOWDEFAULT_hint).
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*/
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#define GLFW_WIN32_SHOWDEFAULT 0x00025002
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/*! @brief Wayland specific
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* [window hint](@ref GLFW_WAYLAND_APP_ID_hint).
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*
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@ -1164,6 +1176,9 @@ extern "C" {
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#define GLFW_ANGLE_PLATFORM_TYPE_VULKAN 0x00037007
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#define GLFW_ANGLE_PLATFORM_TYPE_METAL 0x00037008
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#define GLFW_WAYLAND_PREFER_LIBDECOR 0x00038001
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#define GLFW_WAYLAND_DISABLE_LIBDECOR 0x00038002
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#define GLFW_ANY_POSITION 0x80000000
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/*! @defgroup shapes Standard cursor shapes
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@ -1215,11 +1230,11 @@ extern "C" {
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* @note @macos This shape is provided by a private system API and may fail
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* with @ref GLFW_CURSOR_UNAVAILABLE in the future.
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*
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* @note @x11 This shape is provided by a newer standard not supported by all
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* cursor themes.
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*
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* @note @wayland This shape is provided by a newer standard not supported by
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* all cursor themes.
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*
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* @note @x11 This shape is provided by a newer standard not supported by all
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* cursor themes.
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*/
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#define GLFW_RESIZE_NWSE_CURSOR 0x00036007
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/*! @brief The top-right to bottom-left diagonal resize/move arrow shape.
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@ -1230,11 +1245,11 @@ extern "C" {
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* @note @macos This shape is provided by a private system API and may fail
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* with @ref GLFW_CURSOR_UNAVAILABLE in the future.
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*
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* @note @x11 This shape is provided by a newer standard not supported by all
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* cursor themes.
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*
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* @note @wayland This shape is provided by a newer standard not supported by
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* all cursor themes.
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*
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* @note @x11 This shape is provided by a newer standard not supported by all
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* cursor themes.
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*/
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#define GLFW_RESIZE_NESW_CURSOR 0x00036008
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/*! @brief The omni-directional resize/move cursor shape.
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@ -1248,11 +1263,11 @@ extern "C" {
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* The operation-not-allowed shape. This is usually a circle with a diagonal
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* line through it.
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*
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* @note @x11 This shape is provided by a newer standard not supported by all
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* cursor themes.
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*
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* @note @wayland This shape is provided by a newer standard not supported by
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* all cursor themes.
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*
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* @note @x11 This shape is provided by a newer standard not supported by all
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* cursor themes.
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*/
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#define GLFW_NOT_ALLOWED_CURSOR 0x0003600A
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/*! @brief Legacy name for compatibility.
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@ -1307,6 +1322,11 @@ extern "C" {
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* X11 specific [init hint](@ref GLFW_X11_XCB_VULKAN_SURFACE_hint).
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*/
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#define GLFW_X11_XCB_VULKAN_SURFACE 0x00052001
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/*! @brief Wayland specific init hint.
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*
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* Wayland specific [init hint](@ref GLFW_WAYLAND_LIBDECOR_hint).
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*/
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#define GLFW_WAYLAND_LIBDECOR 0x00053001
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/*! @} */
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/*! @addtogroup init
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@ -1406,16 +1426,25 @@ typedef struct GLFWcursor GLFWcursor;
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* or `NULL` if allocation failed. Note that not all parts of GLFW handle allocation
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* failures gracefully yet.
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*
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* This function may be called during @ref glfwInit but before the library is
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* flagged as initialized, as well as during @ref glfwTerminate after the
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* library is no longer flagged as initialized.
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* This function must support being called during @ref glfwInit but before the library is
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* flagged as initialized, as well as during @ref glfwTerminate after the library is no
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* longer flagged as initialized.
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*
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* Any memory allocated by this function will be deallocated during library
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* termination or earlier.
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* Any memory allocated via this function will be deallocated via the same allocator
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* during library termination or earlier.
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*
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* Any memory allocated via this function must be suitably aligned for any object type.
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* If you are using C99 or earlier, this alignment is platform-dependent but will be the
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* same as what `malloc` provides. If you are using C11 or later, this is the value of
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* `alignof(max_align_t)`.
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*
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* The size will always be greater than zero. Allocations of size zero are filtered out
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* before reaching the custom allocator.
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*
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* If this function returns `NULL`, GLFW will emit @ref GLFW_OUT_OF_MEMORY.
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*
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* This function must not call any GLFW function.
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*
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* @param[in] size The minimum size, in bytes, of the memory block.
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* @param[in] user The user-defined pointer from the allocator.
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* @return The address of the newly allocated memory block, or `NULL` if an
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@ -1426,7 +1455,8 @@ typedef struct GLFWcursor GLFWcursor;
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*
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* @reentrancy This function should not call any GLFW function.
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*
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* @thread_safety This function may be called from any thread that calls GLFW functions.
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* @thread_safety This function must support being called from any thread that calls GLFW
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* functions.
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*
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* @sa @ref init_allocator
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* @sa @ref GLFWallocator
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@ -1449,16 +1479,26 @@ typedef void* (* GLFWallocatefun)(size_t size, void* user);
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* `NULL` if allocation failed. Note that not all parts of GLFW handle allocation
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* failures gracefully yet.
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*
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* This function may be called during @ref glfwInit but before the library is
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* flagged as initialized, as well as during @ref glfwTerminate after the
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* library is no longer flagged as initialized.
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* This function must support being called during @ref glfwInit but before the library is
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* flagged as initialized, as well as during @ref glfwTerminate after the library is no
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* longer flagged as initialized.
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*
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* Any memory allocated by this function will be deallocated during library
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* termination or earlier.
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* Any memory allocated via this function will be deallocated via the same allocator
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* during library termination or earlier.
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*
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* Any memory allocated via this function must be suitably aligned for any object type.
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* If you are using C99 or earlier, this alignment is platform-dependent but will be the
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* same as what `realloc` provides. If you are using C11 or later, this is the value of
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* `alignof(max_align_t)`.
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*
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* The block address will never be `NULL` and the size will always be greater than zero.
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* Reallocations of a block to size zero are converted into deallocations. Reallocations
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* of `NULL` to a non-zero size are converted into regular allocations.
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* Reallocations of a block to size zero are converted into deallocations before reaching
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* the custom allocator. Reallocations of `NULL` to a non-zero size are converted into
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* regular allocations before reaching the custom allocator.
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*
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* If this function returns `NULL`, GLFW will emit @ref GLFW_OUT_OF_MEMORY.
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*
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* This function must not call any GLFW function.
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*
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* @param[in] block The address of the memory block to reallocate.
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* @param[in] size The new minimum size, in bytes, of the memory block.
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@ -1471,7 +1511,8 @@ typedef void* (* GLFWallocatefun)(size_t size, void* user);
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*
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* @reentrancy This function should not call any GLFW function.
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*
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* @thread_safety This function may be called from any thread that calls GLFW functions.
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* @thread_safety This function must support being called from any thread that calls GLFW
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* functions.
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*
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* @sa @ref init_allocator
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* @sa @ref GLFWallocator
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@ -1493,13 +1534,17 @@ typedef void* (* GLFWreallocatefun)(void* block, size_t size, void* user);
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* This function may deallocate the specified memory block. This memory block
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* will have been allocated with the same allocator.
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*
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* This function may be called during @ref glfwInit but before the library is
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* flagged as initialized, as well as during @ref glfwTerminate after the
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* library is no longer flagged as initialized.
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* This function must support being called during @ref glfwInit but before the library is
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* flagged as initialized, as well as during @ref glfwTerminate after the library is no
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* longer flagged as initialized.
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*
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* The block address will never be `NULL`. Deallocations of `NULL` are filtered out
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* before reaching the custom allocator.
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*
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* If this function returns `NULL`, GLFW will emit @ref GLFW_OUT_OF_MEMORY.
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*
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* This function must not call any GLFW function.
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*
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* @param[in] block The address of the memory block to deallocate.
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* @param[in] user The user-defined pointer from the allocator.
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*
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@ -1508,7 +1553,8 @@ typedef void* (* GLFWreallocatefun)(void* block, size_t size, void* user);
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*
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* @reentrancy This function should not call any GLFW function.
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*
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* @thread_safety This function may be called from any thread that calls GLFW functions.
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* @thread_safety This function must support being called from any thread that calls GLFW
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* functions.
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*
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* @sa @ref init_allocator
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* @sa @ref GLFWallocator
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@ -2076,7 +2122,10 @@ typedef struct GLFWgamepadstate
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float axes[6];
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} GLFWgamepadstate;
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/*! @brief
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/*! @brief Custom heap memory allocator.
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*
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* This describes a custom heap memory allocator for GLFW. To set an allocator, pass it
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* to @ref glfwInitAllocator before initializing the library.
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*
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* @sa @ref init_allocator
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* @sa @ref glfwInitAllocator
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@ -2087,9 +2136,21 @@ typedef struct GLFWgamepadstate
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*/
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typedef struct GLFWallocator
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{
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/*! The memory allocation function. See @ref GLFWallocatefun for details about
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* allocation function.
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*/
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GLFWallocatefun allocate;
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/*! The memory reallocation function. See @ref GLFWreallocatefun for details about
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* reallocation function.
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*/
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GLFWreallocatefun reallocate;
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/*! The memory deallocation function. See @ref GLFWdeallocatefun for details about
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* deallocation function.
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*/
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GLFWdeallocatefun deallocate;
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/*! The user pointer for this custom allocator. This value will be passed to the
|
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* allocator functions.
|
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*/
|
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void* user;
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} GLFWallocator;
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|
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@ -2134,6 +2195,13 @@ typedef struct GLFWallocator
|
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* and dock icon can be disabled entirely with the @ref GLFW_COCOA_MENUBAR init
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* hint.
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*
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* @remark __Wayland, X11:__ If the library was compiled with support for both
|
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* Wayland and X11, and the @ref GLFW_PLATFORM init hint is set to
|
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* `GLFW_ANY_PLATFORM`, the `XDG_SESSION_TYPE` environment variable affects
|
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* which platform is picked. If the environment variable is not set, or is set
|
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* to something other than `wayland` or `x11`, the regular detection mechanism
|
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* will be used instead.
|
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*
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* @remark @x11 This function will set the `LC_CTYPE` category of the
|
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* application locale according to the current environment if that category is
|
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* still "C". This is because the "C" locale breaks Unicode text input.
|
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@ -2222,8 +2290,12 @@ GLFWAPI void glfwInitHint(int hint, int value);
|
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* To use the default allocator, call this function with a `NULL` argument.
|
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*
|
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* If you specify an allocator struct, every member must be a valid function
|
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* pointer. If any member is `NULL`, this function emits @ref
|
||||
* GLFW_INVALID_VALUE and the init allocator is unchanged.
|
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* pointer. If any member is `NULL`, this function will emit @ref
|
||||
* GLFW_INVALID_VALUE and the init allocator will be unchanged.
|
||||
*
|
||||
* The functions in the allocator must fulfil a number of requirements. See the
|
||||
* documentation for @ref GLFWallocatefun, @ref GLFWreallocatefun and @ref
|
||||
* GLFWdeallocatefun for details.
|
||||
*
|
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* @param[in] allocator The allocator to use at the next initialization, or
|
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* `NULL` to use the default one.
|
||||
@ -2590,9 +2662,10 @@ GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* monitor, int* xpos, int* ypos,
|
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* specified monitor.
|
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*
|
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* Some platforms do not provide accurate monitor size information, either
|
||||
* because the monitor
|
||||
* [EDID](https://en.wikipedia.org/wiki/Extended_display_identification_data)
|
||||
* data is incorrect or because the driver does not report it accurately.
|
||||
* because the monitor [EDID][] data is incorrect or because the driver does
|
||||
* not report it accurately.
|
||||
*
|
||||
* [EDID]: https://en.wikipedia.org/wiki/Extended_display_identification_data
|
||||
*
|
||||
* Any or all of the size arguments may be `NULL`. If an error occurs, all
|
||||
* non-`NULL` size arguments will be set to zero.
|
||||
@ -2639,6 +2712,9 @@ GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* widthMM, int*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @wayland Fractional scaling information is not yet available for
|
||||
* monitors, so this function only returns integer content scales.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref monitor_scale
|
||||
@ -2835,11 +2911,11 @@ GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor);
|
||||
* @param[in] monitor The monitor whose gamma ramp to set.
|
||||
* @param[in] gamma The desired exponent.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR.
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_INVALID_VALUE,
|
||||
* @ref GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||
*
|
||||
* @remark @wayland Gamma handling is a privileged protocol, this function
|
||||
* will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR.
|
||||
* will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@ -2859,11 +2935,11 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma);
|
||||
* @return The current gamma ramp, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_PLATFORM_ERROR
|
||||
* and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||
*
|
||||
* @remark @wayland Gamma handling is a privileged protocol, this function
|
||||
* will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR while
|
||||
* will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE while
|
||||
* returning `NULL`.
|
||||
*
|
||||
* @pointer_lifetime The returned structure and its arrays are allocated and
|
||||
@ -2898,8 +2974,8 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
|
||||
* @param[in] monitor The monitor whose gamma ramp to set.
|
||||
* @param[in] ramp The gamma ramp to use.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_PLATFORM_ERROR
|
||||
* and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||
*
|
||||
* @remark The size of the specified gamma ramp should match the size of the
|
||||
* current ramp for that monitor.
|
||||
@ -2907,7 +2983,7 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
|
||||
* @remark @win32 The gamma ramp size must be 256.
|
||||
*
|
||||
* @remark @wayland Gamma handling is a privileged protocol, this function
|
||||
* will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR.
|
||||
* will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
|
||||
*
|
||||
* @pointer_lifetime The specified gamma ramp is copied before this function
|
||||
* returns.
|
||||
@ -3079,8 +3155,8 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE, @ref GLFW_API_UNAVAILABLE, @ref
|
||||
* GLFW_VERSION_UNAVAILABLE, @ref GLFW_FORMAT_UNAVAILABLE and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
* GLFW_VERSION_UNAVAILABLE, @ref GLFW_FORMAT_UNAVAILABLE, @ref
|
||||
* GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @win32 Window creation will fail if the Microsoft GDI software
|
||||
* OpenGL implementation is the only one available.
|
||||
@ -3102,23 +3178,35 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
|
||||
* @remark @macos The GLFW window has no icon, as it is not a document
|
||||
* window, but the dock icon will be the same as the application bundle's icon.
|
||||
* For more information on bundles, see the
|
||||
* [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
|
||||
* in the Mac Developer Library.
|
||||
* [Bundle Programming Guide][bundle-guide] in the Mac Developer Library.
|
||||
*
|
||||
* [bundle-guide]: https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/
|
||||
*
|
||||
* @remark @macos On OS X 10.10 and later the window frame will not be rendered
|
||||
* at full resolution on Retina displays unless the
|
||||
* [GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint)
|
||||
* [GLFW_SCALE_FRAMEBUFFER](@ref GLFW_SCALE_FRAMEBUFFER_hint)
|
||||
* hint is `GLFW_TRUE` and the `NSHighResolutionCapable` key is enabled in the
|
||||
* application bundle's `Info.plist`. For more information, see
|
||||
* [High Resolution Guidelines for OS X](https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html)
|
||||
* in the Mac Developer Library. The GLFW test and example programs use
|
||||
* a custom `Info.plist` template for this, which can be found as
|
||||
* `CMake/Info.plist.in` in the source tree.
|
||||
* [High Resolution Guidelines for OS X][hidpi-guide] in the Mac Developer
|
||||
* Library. The GLFW test and example programs use a custom `Info.plist`
|
||||
* template for this, which can be found as `CMake/Info.plist.in` in the source
|
||||
* tree.
|
||||
*
|
||||
* [hidpi-guide]: https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html
|
||||
*
|
||||
* @remark @macos When activating frame autosaving with
|
||||
* [GLFW_COCOA_FRAME_NAME](@ref GLFW_COCOA_FRAME_NAME_hint), the specified
|
||||
* window size and position may be overridden by previously saved values.
|
||||
*
|
||||
* @remark @wayland GLFW uses [libdecor][] where available to create its window
|
||||
* decorations. This in turn uses server-side XDG decorations where available
|
||||
* and provides high quality client-side decorations on compositors like GNOME.
|
||||
* If both XDG decorations and libdecor are unavailable, GLFW falls back to
|
||||
* a very simple set of window decorations that only support moving, resizing
|
||||
* and the window manager's right-click menu.
|
||||
*
|
||||
* [libdecor]: https://gitlab.freedesktop.org/libdecor/libdecor
|
||||
*
|
||||
* @remark @x11 Some window managers will not respect the placement of
|
||||
* initially hidden windows.
|
||||
*
|
||||
@ -3135,20 +3223,6 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
|
||||
* [GLFW_X11_INSTANCE_NAME](@ref GLFW_X11_INSTANCE_NAME_hint) window hints to
|
||||
* override this.
|
||||
*
|
||||
* @remark @wayland Compositors should implement the xdg-decoration protocol
|
||||
* for GLFW to decorate the window properly. If this protocol isn't
|
||||
* supported, or if the compositor prefers client-side decorations, a very
|
||||
* simple fallback frame will be drawn using the wp_viewporter protocol. A
|
||||
* compositor can still emit close, maximize or fullscreen events, using for
|
||||
* instance a keybind mechanism. If neither of these protocols is supported,
|
||||
* the window won't be decorated.
|
||||
*
|
||||
* @remark @wayland A full screen window will not attempt to change the mode,
|
||||
* no matter what the requested size or refresh rate.
|
||||
*
|
||||
* @remark @wayland Screensaver inhibition requires the idle-inhibit protocol
|
||||
* to be implemented in the user's compositor.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref window_creation
|
||||
@ -3231,6 +3305,38 @@ GLFWAPI int glfwWindowShouldClose(GLFWwindow* window);
|
||||
*/
|
||||
GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* window, int value);
|
||||
|
||||
/*! @brief Returns the title of the specified window.
|
||||
*
|
||||
* This function returns the window title, encoded as UTF-8, of the specified
|
||||
* window. This is the title set previously by @ref glfwCreateWindow
|
||||
* or @ref glfwSetWindowTitle.
|
||||
*
|
||||
* @param[in] window The window to query.
|
||||
* @return The UTF-8 encoded window title, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark The returned title is currently a copy of the title last set by @ref
|
||||
* glfwCreateWindow or @ref glfwSetWindowTitle. It does not include any
|
||||
* additional text which may be appended by the platform or another program.
|
||||
*
|
||||
* @pointer_lifetime The returned string is allocated and freed by GLFW. You
|
||||
* should not free it yourself. It is valid until the next call to @ref
|
||||
* glfwGetWindowTitle or @ref glfwSetWindowTitle, or until the library is
|
||||
* terminated.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref window_title
|
||||
* @sa @ref glfwSetWindowTitle
|
||||
*
|
||||
* @since Added in version 3.4.
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
GLFWAPI const char* glfwGetWindowTitle(GLFWwindow* window);
|
||||
|
||||
/*! @brief Sets the title of the specified window.
|
||||
*
|
||||
* This function sets the window title, encoded as UTF-8, of the specified
|
||||
@ -3248,6 +3354,7 @@ GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* window, int value);
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref window_title
|
||||
* @sa @ref glfwGetWindowTitle
|
||||
*
|
||||
* @since Added in version 1.0.
|
||||
* @glfw3 Added window handle parameter.
|
||||
@ -3287,8 +3394,9 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
|
||||
* @remark @macos Regular windows do not have icons on macOS. This function
|
||||
* will emit @ref GLFW_FEATURE_UNAVAILABLE. The dock icon will be the same as
|
||||
* the application bundle's icon. For more information on bundles, see the
|
||||
* [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
|
||||
* in the Mac Developer Library.
|
||||
* [Bundle Programming Guide][bundle-guide] in the Mac Developer Library.
|
||||
*
|
||||
* [bundle-guide]: https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/
|
||||
*
|
||||
* @remark @wayland There is no existing protocol to change an icon, the
|
||||
* window will thus inherit the one defined in the application's desktop file.
|
||||
@ -3512,9 +3620,6 @@ GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* window, int numer, int denom);
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @wayland A full screen window will not attempt to change the mode,
|
||||
* no matter what the requested size.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref window_size
|
||||
@ -3846,11 +3951,11 @@ GLFWAPI void glfwHideWindow(GLFWwindow* window);
|
||||
*
|
||||
* @param[in] window The window to give input focus.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @wayland It is not possible for an application to set the input
|
||||
* focus. This function will emit @ref GLFW_FEATURE_UNAVAILABLE.
|
||||
* @remark @wayland The compositor will likely ignore focus requests unless
|
||||
* another window created by the same application already has input focus.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@ -3955,9 +4060,6 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
|
||||
* @remark @wayland The desired window position is ignored, as there is no way
|
||||
* for an application to set this property.
|
||||
*
|
||||
* @remark @wayland Setting the window to full screen will not attempt to
|
||||
* change the mode, no matter what the requested size or refresh rate.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref window_monitor
|
||||
@ -4030,11 +4132,15 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
|
||||
* @param[in] value `GLFW_TRUE` or `GLFW_FALSE`.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR.
|
||||
* GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE, @ref GLFW_PLATFORM_ERROR and @ref
|
||||
* GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||
*
|
||||
* @remark Calling @ref glfwGetWindowAttrib will always return the latest
|
||||
* value, even if that value is ignored by the current mode of the window.
|
||||
*
|
||||
* @remark @wayland The [GLFW_FLOATING](@ref GLFW_FLOATING_attrib) window attribute is
|
||||
* not supported. Setting this will emit @ref GLFW_FEATURE_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref window_attribs
|
||||
@ -4709,8 +4815,8 @@ GLFWAPI int glfwRawMouseMotionSupported(void);
|
||||
* @param[in] scancode The scancode of the key to query.
|
||||
* @return The UTF-8 encoded, layout-specific name of the key, or `NULL`.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_INVALID_VALUE, @ref GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark The contents of the returned string may change when a keyboard
|
||||
* layout change event is received.
|
||||
@ -4732,15 +4838,18 @@ GLFWAPI const char* glfwGetKeyName(int key, int scancode);
|
||||
*
|
||||
* This function returns the platform-specific scancode of the specified key.
|
||||
*
|
||||
* If the key is `GLFW_KEY_UNKNOWN` or does not exist on the keyboard this
|
||||
* method will return `-1`.
|
||||
* If the specified [key token](@ref keys) corresponds to a physical key not
|
||||
* supported on the current platform then this method will return `-1`.
|
||||
* Calling this function with anything other than a key token will return `-1`
|
||||
* and generate a @ref GLFW_INVALID_ENUM error.
|
||||
*
|
||||
* @param[in] key Any [named key](@ref keys).
|
||||
* @return The platform-specific scancode for the key, or `-1` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
* @param[in] key Any [key token](@ref keys).
|
||||
* @return The platform-specific scancode for the key, or `-1` if the key is
|
||||
* not supported on the current platform or an [error](@ref error_handling)
|
||||
* occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_INVALID_ENUM.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread.
|
||||
*
|
||||
@ -4881,11 +4990,11 @@ GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos);
|
||||
* @param[in] ypos The desired y-coordinate, relative to the top edge of the
|
||||
* content area.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||
*
|
||||
* @remark @wayland This function will only work when the cursor mode is
|
||||
* `GLFW_CURSOR_DISABLED`, otherwise it will do nothing.
|
||||
* `GLFW_CURSOR_DISABLED`, otherwise it will emit @ref GLFW_FEATURE_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@ -5049,9 +5158,9 @@ GLFWAPI void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor);
|
||||
* [character callback](@ref glfwSetCharCallback) instead.
|
||||
*
|
||||
* When a window loses input focus, it will generate synthetic key release
|
||||
* events for all pressed keys. You can tell these events from user-generated
|
||||
* events by the fact that the synthetic ones are generated after the focus
|
||||
* loss event has been processed, i.e. after the
|
||||
* events for all pressed keys with associated key tokens. You can tell these
|
||||
* events from user-generated events by the fact that the synthetic ones are
|
||||
* generated after the focus loss event has been processed, i.e. after the
|
||||
* [window focus callback](@ref glfwSetWindowFocusCallback) has been called.
|
||||
*
|
||||
* The scancode of a key is specific to that platform or sometimes even to that
|
||||
@ -5332,8 +5441,6 @@ GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun ca
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark @wayland File drop is currently unimplemented.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref path_drop
|
||||
@ -5800,6 +5907,11 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state);
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @win32 The clipboard on Windows has a single global lock for reading and
|
||||
* writing. GLFW tries to acquire it a few times, which is almost always enough. If it
|
||||
* cannot acquire the lock then this function emits @ref GLFW_PLATFORM_ERROR and returns.
|
||||
* It is safe to try this multiple times.
|
||||
*
|
||||
* @pointer_lifetime The specified string is copied before this function
|
||||
* returns.
|
||||
*
|
||||
@ -5828,6 +5940,11 @@ GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string);
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_FORMAT_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @win32 The clipboard on Windows has a single global lock for reading and
|
||||
* writing. GLFW tries to acquire it a few times, which is almost always enough. If it
|
||||
* cannot acquire the lock then this function emits @ref GLFW_PLATFORM_ERROR and returns.
|
||||
* It is safe to try this multiple times.
|
||||
*
|
||||
* @pointer_lifetime The returned string is allocated and freed by GLFW. You
|
||||
* should not free it yourself. It is valid until the next call to @ref
|
||||
* glfwGetClipboardString or @ref glfwSetClipboardString, or until the library
|
||||
@ -5950,12 +6067,15 @@ GLFWAPI uint64_t glfwGetTimerFrequency(void);
|
||||
* thread.
|
||||
*
|
||||
* This function makes the OpenGL or OpenGL ES context of the specified window
|
||||
* current on the calling thread. A context must only be made current on
|
||||
* a single thread at a time and each thread can have only a single current
|
||||
* context at a time.
|
||||
* current on the calling thread. It can also detach the current context from
|
||||
* the calling thread without making a new one current by passing in `NULL`.
|
||||
*
|
||||
* When moving a context between threads, you must make it non-current on the
|
||||
* old thread before making it current on the new one.
|
||||
* A context must only be made current on a single thread at a time and each
|
||||
* thread can have only a single current context at a time. Making a context
|
||||
* current detaches any previously current context on the calling thread.
|
||||
*
|
||||
* When moving a context between threads, you must detach it (make it
|
||||
* non-current) on the old thread before making it current on the new one.
|
||||
*
|
||||
* By default, making a context non-current implicitly forces a pipeline flush.
|
||||
* On machines that support `GL_KHR_context_flush_control`, you can control
|
||||
@ -5970,6 +6090,10 @@ GLFWAPI uint64_t glfwGetTimerFrequency(void);
|
||||
* @param[in] window The window whose context to make current, or `NULL` to
|
||||
* detach the current context.
|
||||
*
|
||||
* @remarks If the previously current context was created via a different
|
||||
* context creation API than the one passed to this function, GLFW will still
|
||||
* detach the previous one from its API before making the new one current.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
|
||||
Reference in New Issue
Block a user