Updated required files for new example: shaders_normalmap

This commit is contained in:
Ray
2025-08-07 17:50:18 +02:00
parent 2365ac8def
commit 6792e6e2dd
4 changed files with 581 additions and 2 deletions

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@ -1202,6 +1202,14 @@ shaders/shaders_multi_sample2d: shaders/shaders_multi_sample2d.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file shaders/resources/shaders/glsl100/color_mix.fs@resources/shaders/glsl100/color_mix.fs
shaders/shaders_normalmap: shaders/shaders_normalmap.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file shaders/resources/shaders/glsl100/normalmap.vs@resources/shaders/glsl100/normalmap.vs \
--preload-file shaders/resources/shaders/glsl100/normalmap.fs@resources/shaders/glsl100/normalmap.fs \
--preload-file shaders/resources/models/plane.glb@resources/models/plane.glb \
--preload-file shaders/resources/tiles_diffuse.png@resources/tiles_diffuse.png \
--preload-file shaders/resources/tiles_normal.png@resources/tiles_normal.png
shaders/shaders_palette_switch: shaders/shaders_palette_switch.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file shaders/resources/shaders/glsl100/palette_switch.fs@resources/shaders/glsl100/palette_switch.fs