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Update raylib_api.* by CI
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@ -670,7 +670,7 @@
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<Param type="unsigned int" name="frames" desc="" />
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</Callback>
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</Callbacks>
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<Functions count="575">
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<Functions count="576">
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<Function name="InitWindow" retType="void" paramCount="3" desc="Initialize window and OpenGL context">
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<Param type="int" name="width" desc="" />
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<Param type="int" name="height" desc="" />
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@ -2236,12 +2236,17 @@
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<Param type="int" name="height" desc="" />
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<Param type="int" name="format" desc="" />
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</Function>
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<Function name="ColorLerp" retType="Color" paramCount="3" desc="Mix 2 Colors Together">
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<Param type="Color" name="color1" desc="" />
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<Param type="Color" name="color2" desc="" />
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<Param type="float" name="d" desc="" />
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</Function>
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<Function name="GetFontDefault" retType="Font" paramCount="0" desc="Get the default Font">
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</Function>
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<Function name="LoadFont" retType="Font" paramCount="1" desc="Load font from file into GPU memory (VRAM)">
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<Param type="const char *" name="fileName" desc="" />
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</Function>
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<Function name="LoadFontEx" retType="Font" paramCount="4" desc="Load font from file with extended parameters, use NULL for codepoints and 0 for codepointCount to load the default character setFont">
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<Function name="LoadFontEx" retType="Font" paramCount="4" desc="Load font from file with extended parameters, use NULL for codepoints and 0 for codepointCount to load the default character set, font size is provided in pixels height">
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<Param type="const char *" name="fileName" desc="" />
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<Param type="int" name="fontSize" desc="" />
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<Param type="int *" name="codepoints" desc="" />
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