This commit is contained in:
Ray
2026-01-25 19:06:11 +01:00
23 changed files with 70 additions and 68 deletions

View File

@ -316,15 +316,16 @@ void ToggleBorderlessWindowed(void)
// 2. The style unset handles the possibility of a width="value%" like on the default shell.html file
EM_ASM
(
const canvasId = UTF8ToString($0);
setTimeout(function()
{
Module.requestFullscreen(false, true);
setTimeout(function()
{
canvas.style.width="unset";
document.querySelector(canvasId).style.width="unset";
}, 100);
}, 100);
);
, platform.canvasId);
FLAG_SET(CORE.Window.flags, FLAG_BORDERLESS_WINDOWED_MODE);
}
}
@ -1238,9 +1239,9 @@ int InitPlatform(void)
// Avoid creating a WebGL canvas, avoid calling glfwCreateWindow()
emscripten_set_canvas_element_size(platform.canvasId, CORE.Window.screen.width, CORE.Window.screen.height);
EM_ASM({
const canvas = document.getElementById("canvas");
const canvas = document.querySelector(UTF8ToString($0));
Module.canvas = canvas;
});
}, platform.canvasId);
// Load memory framebuffer with desired screen size
// NOTE: Despite using a software framebuffer for blitting, GLFW still creates a WebGL canvas,

View File

@ -280,15 +280,16 @@ void ToggleBorderlessWindowed(void)
// 2. The style unset handles the possibility of a width="value%" like on the default shell.html file
EM_ASM
(
const canvasId = UTF8ToString($0);
setTimeout(function()
{
Module.requestFullscreen(false, true);
setTimeout(function()
{
canvas.style.width="unset";
document.querySelector(canvasId).style.width="unset";
}, 100);
}, 100);
);
, platform.canvasId);
FLAG_SET(CORE.Window.flags, FLAG_BORDERLESS_WINDOWED_MODE);
}
}

View File

@ -5602,4 +5602,4 @@ static Vector4 *LoadImageDataNormalized(Image image)
return pixels;
}
#endif // SUPPORT_MODULE_RTEXTURES
#endif // SUPPORT_MODULE_RTEXTURES