From 698d37c57a7f5f8d37b3eec598b3720d5aa44b72 Mon Sep 17 00:00:00 2001 From: Ray Date: Tue, 9 Sep 2025 17:30:25 +0200 Subject: [PATCH] Update shaders_normalmap_rendering.c --- examples/shaders/shaders_normalmap_rendering.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/examples/shaders/shaders_normalmap_rendering.c b/examples/shaders/shaders_normalmap_rendering.c index e1c57fd0f..e66362c07 100644 --- a/examples/shaders/shaders_normalmap_rendering.c +++ b/examples/shaders/shaders_normalmap_rendering.c @@ -18,9 +18,9 @@ * ********************************************************************************************/ -#include +#include "raylib.h" -#include +#include "raymath.h" #if defined(PLATFORM_DESKTOP) #define GLSL_VERSION 330 @@ -155,7 +155,7 @@ int main(void) DrawText("Use keys [Up][Down] to change specular exponent", 10, 10 + yOffset*2, 10, BLACK); DrawText(TextFormat("Specular Exponent: %.2f", specularExponent), 10, 10 + yOffset*3, 10, BLUE); - DrawFPS(screenWidth - 80, 10); + DrawFPS(screenWidth - 90, 10); EndDrawing(); //--------------------------------------------------------------------------------------