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Remove trailing spaces
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@ -4446,7 +4446,7 @@ void rlUnloadShader(unsigned int id)
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{
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#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
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glDeleteShader(id);
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TRACELOG(RL_LOG_INFO, "SHADER: [ID %i] Unloaded shader data from VRAM (GPU)", id);
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#endif
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}
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