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REVIEWED: Formatting to follow raylib conventions
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@ -46,7 +46,7 @@ int main(void)
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// Clamp touch points available ( set the maximum touch points allowed )
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if (tCount > MAX_TOUCH_POINTS) tCount = MAX_TOUCH_POINTS;
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// Get touch points positions
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for (int i = 0; i < tCount; ++i) touchPositions[i] = GetTouchPosition(i);
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for (int i = 0; i < tCount; i++) touchPositions[i] = GetTouchPosition(i);
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//----------------------------------------------------------------------------------
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// Draw
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@ -55,7 +55,7 @@ int main(void)
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ClearBackground(RAYWHITE);
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for (int i = 0; i < tCount; ++i)
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for (int i = 0; i < tCount; i++)
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{
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// Make sure point is not (0, 0) as this means there is no touch for it
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if ((touchPositions[i].x > 0) && (touchPositions[i].y > 0))
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