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Corrected typo
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@ -1364,7 +1364,7 @@ int InitPlatform(void)
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glfwWindowHint(GLFW_AUTO_ICONIFY, 0);
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// Window flags requested before initialization to be applied after initialization
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unsigned int requetedWindowFlags = CORE.Window.flags;
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unsigned int requestedWindowFlags = CORE.Window.flags;
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// Check window creation flags
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if ((CORE.Window.flags & FLAG_FULLSCREEN_MODE) > 0) CORE.Window.fullscreen = true;
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@ -1677,7 +1677,7 @@ int InitPlatform(void)
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}
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// Apply window flags requested previous to initialization
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SetWindowState(requetedWindowFlags);
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SetWindowState(requestedWindowFlags);
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// Load OpenGL extensions
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// NOTE: GL procedures address loader is required to load extensions
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