mirror of
https://github.com/raysan5/raylib.git
synced 2026-04-27 09:07:25 -04:00
rlparser: update raylib_api.* by CI
This commit is contained in:
@ -6838,7 +6838,7 @@
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]
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]
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},
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},
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{
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{
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"name": "GetSplinePointBezierQuad",
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"name": "GetSplinePointBezierQuadratic",
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"description": "Get (evaluate) spline point: Quadratic Bezier",
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"description": "Get (evaluate) spline point: Quadratic Bezier",
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"returnType": "Vector2",
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"returnType": "Vector2",
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"params": [
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"params": [
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@ -7944,7 +7944,7 @@
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"name": "image"
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"name": "image"
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},
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},
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{
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{
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"type": "float",
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"type": "int",
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"name": "contrast"
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"name": "contrast"
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}
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}
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]
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]
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@ -8384,6 +8384,37 @@
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"name": "ImageDrawRectangleLines",
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"name": "ImageDrawRectangleLines",
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"description": "Draw rectangle lines within an image",
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"description": "Draw rectangle lines within an image",
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"returnType": "void",
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"returnType": "void",
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"params": [
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{
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"type": "Image *",
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"name": "dst"
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},
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{
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"type": "int",
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"name": "posX"
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},
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{
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"type": "int",
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"name": "posY"
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},
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{
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"type": "int",
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"name": "width"
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},
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{
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"type": "int",
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"name": "height"
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},
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{
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"type": "Color",
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"name": "color"
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}
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]
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},
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{
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"name": "ImageDrawRectangleLinesEx",
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"description": "Draw rectangle lines within an image with extended parameters",
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"returnType": "void",
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"params": [
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"params": [
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{
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{
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"type": "Image *",
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"type": "Image *",
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@ -11809,25 +11840,6 @@
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}
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}
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]
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]
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},
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},
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{
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"name": "UpdateSound",
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"description": "Update sound buffer with new data (default data format: 32 bit float, stereo)",
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"returnType": "void",
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"params": [
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{
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"type": "Sound",
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"name": "sound"
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},
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{
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"type": "const void *",
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"name": "data"
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},
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{
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"type": "int",
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"name": "sampleCount"
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}
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]
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},
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{
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{
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"name": "LoadSoundAlias",
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"name": "LoadSoundAlias",
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"description": "Load sound alias, new sound that shares the same sample data as the source sound, does not own the sound data",
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"description": "Load sound alias, new sound that shares the same sample data as the source sound, does not own the sound data",
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@ -11850,6 +11862,25 @@
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}
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}
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]
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]
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},
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},
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{
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"name": "UpdateSound",
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"description": "Update sound buffer with new data (default data format: 32 bit float, stereo)",
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"returnType": "void",
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"params": [
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{
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"type": "Sound",
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"name": "sound"
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},
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{
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"type": "const void *",
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"name": "data"
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},
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{
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"type": "int",
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"name": "frameCount"
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}
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]
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},
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{
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{
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"name": "UnloadWave",
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"name": "UnloadWave",
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"description": "Unload wave data",
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"description": "Unload wave data",
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@ -5383,7 +5383,7 @@ return {
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}
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}
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},
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},
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{
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{
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name = "GetSplinePointBezierQuad",
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name = "GetSplinePointBezierQuadratic",
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description = "Get (evaluate) spline point: Quadratic Bezier",
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description = "Get (evaluate) spline point: Quadratic Bezier",
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returnType = "Vector2",
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returnType = "Vector2",
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params = {
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params = {
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@ -5981,7 +5981,7 @@ return {
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returnType = "void",
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returnType = "void",
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params = {
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params = {
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{type = "Image *", name = "image"},
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{type = "Image *", name = "image"},
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{type = "float", name = "contrast"}
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{type = "int", name = "contrast"}
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}
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}
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},
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},
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{
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{
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@ -6206,6 +6206,19 @@ return {
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name = "ImageDrawRectangleLines",
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name = "ImageDrawRectangleLines",
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description = "Draw rectangle lines within an image",
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description = "Draw rectangle lines within an image",
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returnType = "void",
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returnType = "void",
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params = {
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{type = "Image *", name = "dst"},
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{type = "int", name = "posX"},
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{type = "int", name = "posY"},
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{type = "int", name = "width"},
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{type = "int", name = "height"},
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{type = "Color", name = "color"}
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}
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},
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{
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name = "ImageDrawRectangleLinesEx",
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description = "Draw rectangle lines within an image with extended parameters",
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returnType = "void",
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params = {
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params = {
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{type = "Image *", name = "dst"},
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{type = "Image *", name = "dst"},
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{type = "Rectangle", name = "rec"},
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{type = "Rectangle", name = "rec"},
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@ -8032,16 +8045,6 @@ return {
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{type = "Wave", name = "wave"}
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{type = "Wave", name = "wave"}
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}
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}
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},
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},
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{
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name = "UpdateSound",
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description = "Update sound buffer with new data (default data format: 32 bit float, stereo)",
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returnType = "void",
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params = {
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{type = "Sound", name = "sound"},
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{type = "const void *", name = "data"},
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{type = "int", name = "sampleCount"}
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}
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},
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{
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{
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name = "LoadSoundAlias",
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name = "LoadSoundAlias",
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description = "Load sound alias, new sound that shares the same sample data as the source sound, does not own the sound data",
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description = "Load sound alias, new sound that shares the same sample data as the source sound, does not own the sound data",
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@ -8058,6 +8061,16 @@ return {
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{type = "Sound", name = "sound"}
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{type = "Sound", name = "sound"}
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}
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}
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},
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},
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{
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name = "UpdateSound",
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description = "Update sound buffer with new data (default data format: 32 bit float, stereo)",
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returnType = "void",
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params = {
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{type = "Sound", name = "sound"},
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{type = "const void *", name = "data"},
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{type = "int", name = "frameCount"}
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}
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},
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{
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{
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name = "UnloadWave",
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name = "UnloadWave",
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description = "Unload wave data",
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description = "Unload wave data",
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File diff suppressed because it is too large
Load Diff
@ -682,7 +682,7 @@
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<Param type="unsigned int" name="frames" desc="" />
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<Param type="unsigned int" name="frames" desc="" />
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</Callback>
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</Callback>
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</Callbacks>
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</Callbacks>
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<Functions count="601">
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<Functions count="602">
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<Function name="InitWindow" retType="void" paramCount="3" desc="Initialize window and OpenGL context">
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<Function name="InitWindow" retType="void" paramCount="3" desc="Initialize window and OpenGL context">
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<Param type="int" name="width" desc="" />
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<Param type="int" name="width" desc="" />
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<Param type="int" name="height" desc="" />
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<Param type="int" name="height" desc="" />
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@ -1705,7 +1705,7 @@
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<Param type="Vector2" name="p4" desc="" />
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<Param type="Vector2" name="p4" desc="" />
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<Param type="float" name="t" desc="" />
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<Param type="float" name="t" desc="" />
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</Function>
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</Function>
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<Function name="GetSplinePointBezierQuad" retType="Vector2" paramCount="4" desc="Get (evaluate) spline point: Quadratic Bezier">
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<Function name="GetSplinePointBezierQuadratic" retType="Vector2" paramCount="4" desc="Get (evaluate) spline point: Quadratic Bezier">
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<Param type="Vector2" name="p1" desc="" />
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<Param type="Vector2" name="p1" desc="" />
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<Param type="Vector2" name="c2" desc="" />
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<Param type="Vector2" name="c2" desc="" />
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<Param type="Vector2" name="p3" desc="" />
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<Param type="Vector2" name="p3" desc="" />
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@ -1997,7 +1997,7 @@
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</Function>
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</Function>
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<Function name="ImageColorContrast" retType="void" paramCount="2" desc="Modify image color: contrast (-100 to 100)">
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<Function name="ImageColorContrast" retType="void" paramCount="2" desc="Modify image color: contrast (-100 to 100)">
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<Param type="Image *" name="image" desc="" />
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<Param type="Image *" name="image" desc="" />
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<Param type="float" name="contrast" desc="" />
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<Param type="int" name="contrast" desc="" />
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</Function>
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</Function>
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<Function name="ImageColorBrightness" retType="void" paramCount="2" desc="Modify image color: brightness (-255 to 255)">
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<Function name="ImageColorBrightness" retType="void" paramCount="2" desc="Modify image color: brightness (-255 to 255)">
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<Param type="Image *" name="image" desc="" />
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<Param type="Image *" name="image" desc="" />
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@ -2112,7 +2112,15 @@
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<Param type="Rectangle" name="rec" desc="" />
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<Param type="Rectangle" name="rec" desc="" />
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<Param type="Color" name="color" desc="" />
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<Param type="Color" name="color" desc="" />
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</Function>
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</Function>
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<Function name="ImageDrawRectangleLines" retType="void" paramCount="4" desc="Draw rectangle lines within an image">
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<Function name="ImageDrawRectangleLines" retType="void" paramCount="6" desc="Draw rectangle lines within an image">
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<Param type="Image *" name="dst" desc="" />
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<Param type="int" name="posX" desc="" />
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<Param type="int" name="posY" desc="" />
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<Param type="int" name="width" desc="" />
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<Param type="int" name="height" desc="" />
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<Param type="Color" name="color" desc="" />
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</Function>
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<Function name="ImageDrawRectangleLinesEx" retType="void" paramCount="4" desc="Draw rectangle lines within an image with extended parameters">
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<Param type="Image *" name="dst" desc="" />
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<Param type="Image *" name="dst" desc="" />
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<Param type="Rectangle" name="rec" desc="" />
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<Param type="Rectangle" name="rec" desc="" />
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<Param type="int" name="thick" desc="" />
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<Param type="int" name="thick" desc="" />
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@ -3019,17 +3027,17 @@
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<Function name="LoadSoundFromWave" retType="Sound" paramCount="1" desc="Load sound from wave data">
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<Function name="LoadSoundFromWave" retType="Sound" paramCount="1" desc="Load sound from wave data">
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<Param type="Wave" name="wave" desc="" />
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<Param type="Wave" name="wave" desc="" />
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</Function>
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</Function>
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<Function name="UpdateSound" retType="void" paramCount="3" desc="Update sound buffer with new data (default data format: 32 bit float, stereo)">
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<Param type="Sound" name="sound" desc="" />
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<Param type="const void *" name="data" desc="" />
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<Param type="int" name="sampleCount" desc="" />
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</Function>
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<Function name="LoadSoundAlias" retType="Sound" paramCount="1" desc="Load sound alias, new sound that shares the same sample data as the source sound, does not own the sound data">
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<Function name="LoadSoundAlias" retType="Sound" paramCount="1" desc="Load sound alias, new sound that shares the same sample data as the source sound, does not own the sound data">
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<Param type="Sound" name="source" desc="" />
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<Param type="Sound" name="source" desc="" />
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</Function>
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</Function>
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<Function name="IsSoundValid" retType="bool" paramCount="1" desc="Check if a sound is valid (data loaded and buffers initialized)">
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<Function name="IsSoundValid" retType="bool" paramCount="1" desc="Check if a sound is valid (data loaded and buffers initialized)">
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<Param type="Sound" name="sound" desc="" />
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<Param type="Sound" name="sound" desc="" />
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</Function>
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</Function>
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<Function name="UpdateSound" retType="void" paramCount="3" desc="Update sound buffer with new data (default data format: 32 bit float, stereo)">
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<Param type="Sound" name="sound" desc="" />
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<Param type="const void *" name="data" desc="" />
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<Param type="int" name="frameCount" desc="" />
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</Function>
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<Function name="UnloadWave" retType="void" paramCount="1" desc="Unload wave data">
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<Function name="UnloadWave" retType="void" paramCount="1" desc="Unload wave data">
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<Param type="Wave" name="wave" desc="" />
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<Param type="Wave" name="wave" desc="" />
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</Function>
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</Function>
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