Update raylib_api.* by CI

This commit is contained in:
github-actions[bot]
2024-03-29 00:40:37 +00:00
parent eda239cc97
commit 7c75746b91
4 changed files with 42 additions and 24 deletions

View File

@ -335,6 +335,12 @@
"type": "UNKNOWN",
"value": "SHADER_LOC_MAP_METALNESS",
"description": ""
},
{
"name": "GetMouseRay",
"type": "UNKNOWN",
"value": "GetScreenToWorldRay",
"description": "Compatibility hack for previous raylib versions"
}
],
"structs": [
@ -2223,7 +2229,7 @@
{
"name": "GAMEPAD_BUTTON_RIGHT_FACE_RIGHT",
"value": 6,
"description": "Gamepad right button right (i.e. PS3: Square, Xbox: X)"
"description": "Gamepad right button right (i.e. PS3: Circle, Xbox: B)"
},
{
"name": "GAMEPAD_BUTTON_RIGHT_FACE_DOWN",
@ -2233,7 +2239,7 @@
{
"name": "GAMEPAD_BUTTON_RIGHT_FACE_LEFT",
"value": 8,
"description": "Gamepad right button left (i.e. PS3: Circle, Xbox: B)"
"description": "Gamepad right button left (i.e. PS3: Square, Xbox: X)"
},
{
"name": "GAMEPAD_BUTTON_LEFT_TRIGGER_1",
@ -3873,12 +3879,12 @@
},
{
"name": "GetScreenToWorldRay",
"description": "Get a ray trace from mouse position",
"description": "Get a ray trace from screen position (i.e mouse)",
"returnType": "Ray",
"params": [
{
"type": "Vector2",
"name": "mousePosition"
"name": "position"
},
{
"type": "Camera",
@ -3888,12 +3894,12 @@
},
{
"name": "GetScreenToWorldRayEx",
"description": "Get a ray trace from mouse position in a viewport",
"description": "Get a ray trace from screen position (i.e mouse) in a viewport",
"returnType": "Ray",
"params": [
{
"type": "Vector2",
"name": "mousePosition"
"name": "position"
},
{
"type": "Camera",