Update raylib_api.* by CI

This commit is contained in:
github-actions[bot]
2024-03-29 00:40:37 +00:00
parent eda239cc97
commit 7c75746b91
4 changed files with 42 additions and 24 deletions

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@ -1,5 +1,5 @@
Defines found: 56
Defines found: 57
Define 001: RAYLIB_H
Name: RAYLIB_H
@ -281,6 +281,11 @@ Define 056: SHADER_LOC_MAP_SPECULAR
Type: UNKNOWN
Value: SHADER_LOC_MAP_METALNESS
Description:
Define 057: GetMouseRay
Name: GetMouseRay
Type: UNKNOWN
Value: GetScreenToWorldRay
Description: Compatibility hack for previous raylib versions
Structures found: 34
@ -1424,14 +1429,14 @@ Function 083: UnloadShader() (1 input parameters)
Function 084: GetScreenToWorldRay() (2 input parameters)
Name: GetScreenToWorldRay
Return type: Ray
Description: Get a ray trace from mouse position
Param[1]: mousePosition (type: Vector2)
Description: Get a ray trace from screen position (i.e mouse)
Param[1]: position (type: Vector2)
Param[2]: camera (type: Camera)
Function 085: GetScreenToWorldRayEx() (4 input parameters)
Name: GetScreenToWorldRayEx
Return type: Ray
Description: Get a ray trace from mouse position in a viewport
Param[1]: mousePosition (type: Vector2)
Description: Get a ray trace from screen position (i.e mouse) in a viewport
Param[1]: position (type: Vector2)
Param[2]: camera (type: Camera)
Param[3]: width (type: float)
Param[4]: height (type: float)