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Update rcore.c
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16
src/rcore.c
16
src/rcore.c
@ -379,14 +379,14 @@ typedef struct CoreData {
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} Gamepad;
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} Input;
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struct {
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double current; // Current time measure
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double previous; // Previous time measure
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double update; // Time measure for frame update
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double draw; // Time measure for frame draw
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double frame; // Time measure for one frame
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double target; // Desired time for one frame, if 0 not applied
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unsigned long long int base; // Base time measure for hi-res timer (PLATFORM_ANDROID, PLATFORM_DRM)
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unsigned int frameCounter; // Frame counter
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double current; // Current time measure (seconds)
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double previous; // Previous time measure (seconds)
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double update; // Time measure for frame update (seconds)
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double draw; // Time measure for frame draw (seconds)
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double frame; // Time measure for one frame (seconds)
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double target; // Desired time for one frame, if 0 not applied (seconds)
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unsigned long long int base; // Base time measure for hi-res timer (ticks or nanoseconds)
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unsigned int frameCounter; // Frame counter (frames)
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} Time;
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} CoreData;
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