mirror of
https://github.com/raysan5/raylib.git
synced 2025-12-25 10:22:33 -05:00
Remove internal function
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@ -156,8 +156,6 @@ static void *AllocateWrapper(size_t size, void *user);
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static void *ReallocateWrapper(void *block, size_t size, void *user); // GLFW3 GLFWreallocatefun, wrapps around RL_REALLOC macro
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static void *ReallocateWrapper(void *block, size_t size, void *user); // GLFW3 GLFWreallocatefun, wrapps around RL_REALLOC macro
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static void DeallocateWrapper(void *block, void *user); // GLFW3 GLFWdeallocatefun, wraps around RL_FREE macro
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static void DeallocateWrapper(void *block, void *user); // GLFW3 GLFWdeallocatefun, wraps around RL_FREE macro
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static void SetDimensionsFromMonitor(GLFWmonitor *monitor); // Set screen dimensions from monitor/display dimensions
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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// Module Functions Declaration
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// Module Functions Declaration
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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@ -1539,7 +1537,16 @@ int InitPlatform(void)
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return -1;
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return -1;
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}
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}
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SetDimensionsFromMonitor(monitor);
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// Set dimensions from monitor
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GLFWvidmode *mode = glfwGetVideoMode(monitor);
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// Default display resolution to that of the current mode
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CORE.Window.display.width = mode->width;
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CORE.Window.display.height = mode->height;
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// Set screen width/height to the display width/height if they are 0
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if (CORE.Window.screen.width == 0) CORE.Window.screen.width = CORE.Window.display.width;
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if (CORE.Window.screen.height == 0) CORE.Window.screen.height = CORE.Window.display.height;
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// Remember center for switching from fullscreen to window
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// Remember center for switching from fullscreen to window
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if ((CORE.Window.screen.height == CORE.Window.display.height) && (CORE.Window.screen.width == CORE.Window.display.width))
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if ((CORE.Window.screen.height == CORE.Window.display.height) && (CORE.Window.screen.width == CORE.Window.display.width))
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@ -1628,7 +1635,15 @@ int InitPlatform(void)
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if (monitorIndex < monitorCount)
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if (monitorIndex < monitorCount)
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{
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{
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monitor = monitors[monitorIndex];
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monitor = monitors[monitorIndex];
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SetDimensionsFromMonitor(monitor);
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GLFWvidmode *mode = glfwGetVideoMode(monitor);
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// Default display resolution to that of the current mode
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CORE.Window.display.width = mode->width;
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CORE.Window.display.height = mode->height;
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// Set screen width/height to the display width/height if they are 0
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if (CORE.Window.screen.width == 0) CORE.Window.screen.width = CORE.Window.display.width;
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if (CORE.Window.screen.height == 0) CORE.Window.screen.height = CORE.Window.display.height;
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if (requestWindowedFullscreen) glfwSetWindowSize(platform.handle, CORE.Window.screen.width, CORE.Window.screen.height);
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if (requestWindowedFullscreen) glfwSetWindowSize(platform.handle, CORE.Window.screen.width, CORE.Window.screen.height);
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}
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}
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@ -2085,20 +2100,6 @@ static void JoystickCallback(int jid, int event)
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}
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}
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}
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}
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// Set screen dimensions from monitor/display dimensions
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static void SetDimensionsFromMonitor(GLFWmonitor *monitor)
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{
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const GLFWvidmode *mode = glfwGetVideoMode(monitor);
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// Default display resolution to that of the current mode
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CORE.Window.display.width = mode->width;
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CORE.Window.display.height = mode->height;
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// Set screen width/height to the display width/height if they are 0
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if (CORE.Window.screen.width == 0) CORE.Window.screen.width = CORE.Window.display.width;
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if (CORE.Window.screen.height == 0) CORE.Window.screen.height = CORE.Window.display.height;
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}
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#ifdef _WIN32
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#ifdef _WIN32
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# define WIN32_CLIPBOARD_IMPLEMENTATION
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# define WIN32_CLIPBOARD_IMPLEMENTATION
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# include "../external/win32_clipboard.h"
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# include "../external/win32_clipboard.h"
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