mirror of
https://github.com/raysan5/raylib.git
synced 2025-12-25 10:22:33 -05:00
REXM: RENAME: example: shaders_view_depth --> shaders_depth_rendering
This commit is contained in:
@ -653,7 +653,7 @@ SHADERS = \
|
||||
shaders/shaders_texture_tiling \
|
||||
shaders/shaders_texture_waves \
|
||||
shaders/shaders_vertex_displacement \
|
||||
shaders/shaders_view_depth \
|
||||
shaders/shaders_depth_rendering \
|
||||
shaders/shaders_write_depth
|
||||
|
||||
AUDIO = \
|
||||
@ -1287,7 +1287,7 @@ shaders/shaders_vertex_displacement: shaders/shaders_vertex_displacement.c
|
||||
--preload-file shaders/resources/shaders/glsl100/vertex_displacement.vs@resources/shaders/glsl100/vertex_displacement.vs \
|
||||
--preload-file shaders/resources/shaders/glsl100/vertex_displacement.fs@resources/shaders/glsl100/vertex_displacement.fs
|
||||
|
||||
shaders/shaders_view_depth: shaders/shaders_view_depth.c
|
||||
shaders/shaders_depth_rendering: shaders/shaders_depth_rendering.c
|
||||
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
|
||||
--preload-file shaders/resources/shaders/glsl100/depth.fs@resources/shaders/glsl100/depth.fs
|
||||
|
||||
|
||||
Reference in New Issue
Block a user