Review VS2015 and VS2017 projects

This commit is contained in:
raysan5
2018-07-21 15:44:59 +02:00
parent 2875f4cf11
commit 864511fe57
11 changed files with 219 additions and 119 deletions

View File

@ -59,13 +59,13 @@
<PackageCertificateKeyFile>raylib.App.UWP.TemporaryKey.pfx</PackageCertificateKeyFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<IncludePath>C:\Users\Sam\Documents\GitHub\raylib\release\include;$(IncludePath)</IncludePath>
<LibraryPath>C:\Users\Sam\Documents\GitHub\raylib\project\vs2015.UWP\raylib\Debug;$(LibraryPath)</LibraryPath>
<IncludePath>$(IncludePath)</IncludePath>
<LibraryPath>$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Platform)'=='ARM'">
<Link>
<AdditionalDependencies>mincore.lib;raylib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories);$(VCInstallDir)\lib\store\arm;$(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories);$(VCInstallDir)\lib\store\arm;$(VCInstallDir)\lib\arm;$(SolutionDir)\raylib\Debug</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">

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@ -36,6 +36,7 @@ Global
{B842558C-C034-4E4B-9457-A286F26E83CC}.Release|x86.Build.0 = Release|Win32
{B842558C-C034-4E4B-9457-A286F26E83CC}.Release|x86.Deploy.0 = Release|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug|ARM.ActiveCfg = Debug|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug|ARM.Build.0 = Debug|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug|x64.ActiveCfg = Debug|x64
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug|x86.ActiveCfg = Debug|Win32
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug|x86.Build.0 = Debug|Win32

View File

@ -155,7 +155,6 @@
<ClCompile Include="..\..\..\src\core.c" />
<ClCompile Include="..\..\..\src\external\stb_vorbis.c" />
<ClCompile Include="..\..\..\src\models.c" />
<ClCompile Include="..\..\..\src\rlgl.c" />
<ClCompile Include="..\..\..\src\shapes.c" />
<ClCompile Include="..\..\..\src\text.c" />
<ClCompile Include="..\..\..\src\textures.c" />
@ -176,8 +175,6 @@
<ClInclude Include="..\..\..\src\raylib.h" />
<ClInclude Include="..\..\..\src\raymath.h" />
<ClInclude Include="..\..\..\src\rlgl.h" />
<ClInclude Include="..\..\..\src\shader_distortion.h" />
<ClInclude Include="..\..\..\src\shader_standard.h" />
<ClInclude Include="..\..\..\src\utils.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />