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Review variables initialization
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@ -27,7 +27,7 @@ int main(void)
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Texture2D texture = LoadTextureFromImage(checked);
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UnloadImage(checked);
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Model models[NUM_MODELS];
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Model models[NUM_MODELS] = { 0 };
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models[0] = LoadModelFromMesh(GenMeshPlane(2, 2, 5, 5));
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models[1] = LoadModelFromMesh(GenMeshCube(2.0f, 1.0f, 2.0f));
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@ -42,7 +42,7 @@ int main(void)
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for (int i = 0; i < NUM_MODELS; i++) models[i].materials[0].maps[MAP_DIFFUSE].texture = texture;
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// Define the camera to look into our 3d world
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Camera camera = {{ 5.0f, 5.0f, 5.0f }, { 0.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, 45.0f, 0 };
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Camera camera = { { 5.0f, 5.0f, 5.0f }, { 0.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, 45.0f, 0 };
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// Model drawing position
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Vector3 position = { 0.0f, 0.0f, 0.0f };
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